Star Trek
r/startrek: The Next Generation
Star Trek news and discussion. No slash fic...
Maybe a little slash fic.
New to Star Trek and wondering where to start?
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All posts/comments must be thoughtful and balanced.
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It is important that everyone from newbies to OG Trekkers feel welcome, no matter their gender, sexual orientation, religion or race.
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Utilize the spoiler system for any and all spoilers relating to the most recently-aired episodes, as well as previews for upcoming episodes. There is no formal spoiler protection for episodes/films after they have been available for approximately one week.
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All submissions must be directly about the Star Trek franchise (the shows, movies, books etc.). Off-topic discussions are welcome at c/quarks.
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Upcoming Episodes
Date | Episode | Title |
---|---|---|
11-28 | LD 5x07 | "Fully Dilated" |
12-05 | LD 5x08 | "Upper Decks" |
12-12 | LD 5x09 | "Fissue Quest" |
12-19 | LD 5x10 | "The New Next Generation" |
01-24 | Film | "Section 31" |
In Production
Strange New Worlds (2025)
Section 31 (2025-01-24)
Starfleet Academy (TBA)
In Development
Untitled comedy series
Wondering where to stream a series? Check here.
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It is a pretty gorgeous book - my biggest complaint is that it can be hard to quickly find and reference specific rules during gameplay. I'm hopeful that the Second Edition will have some imrpovements on that front.
I agree with that. Looking through, I find understanding the basic rules to be kind of a burden. It took me a while to realize that "Operations" is the rules section.
I think it makes sense to show players the character sheet early, because that's the nexus through which they really experience the game. I like the demo scene towards the beginning, but I think a quickstart guide to explain basic rules to the players very, VERY clearly is usually a good idea.
Still, I'm continuously impressed at how well this adapts Star Trek to an RPG. I was initially skeptical that an RPG could take all the nonsense we see in decades of different shows and create a cohesive basis for all of it, but this is really impressive. I'd have to play to see if the rules feel balanced and natural, but at a glance, they make far more sense than plenty of other RPGs I've seen. I think this looks like a really fun game.
I think the secret to its success is that it puts narrative first, which makes it adaptable to all sorts of Star Trek nonsense.
I just wish the rulebook didn't embrace that ethos quite as much as it does!
Agree 100%