this post was submitted on 10 Jul 2023
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I upgraded without issues… i wonder what kind of scenes these are that aren’t working.
I’d expect manually editing the tscn files could fix it, but wouldn’t know what to change without more info. Is there any detail/errors on why they are corrupted? Sometimes i launch godot on the command line to try to see more error info from the logs/output, tho the same should show up in the editor after startup.
Worst case you might have to recreate them… maybe that’s not too much work? I had to recreate tilemaps in the 3.x -> 4.0 migration, was pretty annoying
It shouldn't be too difficult to redo, especially if I use the original tscn content for reference. It's the main menu UI and the only error I saw was related to textures I'm using for the buttons. I have a sneaking suspicion that it could be the TextureAtlas I created for the UI. I hadn't thought of launching from command line, that's a good idea!
yup! you can do something like
godot -e
from the same directory as yourproject.godot
to launch the editor for that project directly