this post was submitted on 18 Jun 2024
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One big difference that I've noticed between Windows and Linux is that Windows does a much better job ensuring that the system stays responsive even under heavy load.

For instance, I often need to compile Rust code. Anyone who writes Rust knows that the Rust compiler is very good at using all your cores and all the CPU time it can get its hands on (which is good, you want it to compile as fast as possible after all). But that means that for a time while my Rust code is compiling, I will be maxing out all my CPU cores at 100% usage.

When this happens on Windows, I've never really noticed. I can use my web browser or my code editor just fine while the code compiles, so I've never really thought about it.

However, on Linux when all my cores reach 100%, I start to notice it. It seems like every window I have open starts to lag and I get stuttering as the programs struggle to get a little bit of CPU that's left. My web browser starts lagging with whole seconds of no response and my editor behaves the same. Even my KDE Plasma desktop environment starts lagging.

I suppose Windows must be doing something clever to somehow prioritize user-facing GUI applications even in the face of extreme CPU starvation, while Linux doesn't seem to do a similar thing (or doesn't do it as well).

Is this an inherent problem of Linux at the moment or can I do something to improve this? I'm on Kubuntu 24.04 if it matters. Also, I don't believe it is a memory or I/O problem as my memory is sitting at around 60% usage when it happens with 0% swap usage, while my CPU sits at basically 100% on all cores. I've also tried disabling swap and it doesn't seem to make a difference.

EDIT: Tried nice -n +19, still lags my other programs.

EDIT 2: Tried installing the Liquorix kernel, which is supposedly better for this kinda thing. I dunno if it's placebo but stuff feels a bit snappier now? My mouse feels more responsive. Again, dunno if it's placebo. But anyways, I tried compiling again and it still lags my other stuff.

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[โ€“] [email protected] 57 points 2 weeks ago (13 children)

The Linux kernel uses the CPU default scheduler, CFS, a mode that tries to be fair to all processes at the same time - both foreground and background - for high throughput. Abstractly think "they never know what you intend to do" so it's sort of middle of the road as a default - every CPU cycle of every process gets a fair tick of work unless they've been intentionally nice'd or whatnot. People who need realtime work (classic use is for audio engineers who need near-zero latency in their hardware inputs like a MIDI sequencer, but also embedded hardware uses realtime a lot) reconfigure their system(s) to that to that need; for desktop-priority users there are ways to alter the CFS scheduler to help maintain desktop responsiveness.

Have a look to Github projects such as this one to learn how and what to tweak - not that you need to necessarily use this but it's a good point to start understanding how the mojo works and what you can do even on your own with a few sysctl tweaks to get a better desktop experience while your rust code is compiling in the background. https://github.com/igo95862/cfs-zen-tweaks (in this project you're looking at the set-cfs-zen-tweaks.sh file and what it's tweaking in /proc so you can get hints on where you research goals should lead - most of these can be set with a sysctl)

There's a lot to learn about this so I hope this gets you started down the right path on searches for more information to get the exact solution/recipe which works for you.

[โ€“] [email protected] 5 points 2 weeks ago

Wasn't CFS replaced in 6.6 with EEDVF?

I have the 6.6 on my desktop, and I guess the compilations don't freeze my media anymore, though I have little experience with it as of now, need more testing.

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