this post was submitted on 12 Jun 2024
279 points (98.3% liked)
Games
16849 readers
1113 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
It's gonna get exhausting then because there's a lot of repetitive content to get all the items. You don't even need to do all content to get all the achievements. A lot of items are unlocked I'm caves, but you don't need them all to get 100% and most of those won't fit your stat block so, it's gonna get exhausting to play the game that way.
You are playing a game of exploration and challenging encounters, not a checklist.
Except I'm not trying to 100% anything? I used a guide just to make sure and I didn't miss any quests or areas. I didn't read any spoilers or anything like that.
Sorry, I interpreted the "make sure I don't miss anything" as "any optional content", which with so much filler content is not the way to go. Using one not to miss areas and quests is great, I'm an avid wiki user anyway.
In any case, this game particularly does quite well in regard of when you start a questline or which parts you skipped. Both Alexander's and ranni's quests can be started in very different ways, either you stumble into them or some NPC tells you about it, and in both cases the conversations are different, although you can progress the same way. Besides some skippable parts. There's nothing that breaks quests Al's long as you don't kill NPCs, I sometimes do some questlines after beating the final boss
It still sucks imo. If you need a guide to find quests or figure out what you're supposed to do, that's bad game design.