this post was submitted on 11 Jun 2024
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This combat system looks objectively worse. No control over companions, no overhead view and issuing commands via a tactical view. Graphics look fine but for a 4th game in a series I’m not impressed.
The last time the tactical view was relevant was in Origins. Inquisition combat was a joke, and I say this as a fan of the game. The tactical view was useless ninety percent of the time with team members ignoring your commands more often than not. The actual combat itself was a mess too, to the point it was better to stay back and lob spells or arrow rather then risk missing all your attacks because your enemy is slightly higher up a hill. At least this looks more dynamic and skill based with all the projectile & AoE telegraphing.