this post was submitted on 07 Jun 2024
202 points (94.7% liked)
Games
32577 readers
1667 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
My prediction is that people will overhype it with lots of hopes for super complex systems, call it shit when it has fewer mechanics and civs than 3/4/5/6 with all their DLC, and then eventually decide it's good after a couple years of DLC and patches.
You know, the usual Civ cycle. I'll probably buy it day 1 assuming it isn't actually broken, per usual, and dump a couple hundred hours in it, per usual.
I just want an AI that actually plays the game and have to build things for real instead of cheating in everything.
The AI has never been great in the series for various reasons, but for whatever reason it just did not know how to play in Civ6. I'd either get crushed by the bonuses early on if I played on high difficulty or have the game firmly in hand by the Renaissance otherwise. Easily the worst game in the series for me as a result.
Yeah, it seems at a certain breaking point in the difficulty curve it becomes "catch up with the AI boni", which made it a completely different game for me. And as you said, usually by renaissance you know if this is going to be a landslide victory (which at that point becomes a chore), or if you're screwed.