this post was submitted on 05 Jun 2024
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[–] [email protected] 4 points 5 months ago* (last edited 5 months ago)

It's easier to make small saves for games like The Pedestrian, because essentially all you have to track is which puzzles you've solved.

Whereas in an RPG with a persistent world like Cyberpunk or Skyrim, you have to save the state of every single object and mechanic the player has interacted with during their run, and there are usually a whole lot of those.