this post was submitted on 31 May 2024
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[–] [email protected] 13 points 5 months ago (3 children)

At this point I'm convinced that companies intentionally reduce access to their properties because making examples of a few pirates by making them pay millions of dollars is more profitable than legitimately selling games to a few thousand people

Would bet my life that that is why you can't legitimately buy most old Nintendo games online

[–] [email protected] 12 points 5 months ago (2 children)

Are there any cases of such payout actually happening...? I'm not buying it. (Literally and figuratively.)

[–] Kelly 4 points 5 months ago

No.

Commercial pirates or the people who initially leak a title might be targeted, consumers are not expected to pay significant damages.

[–] [email protected] 1 points 5 months ago

Well famously Nintendo owns 1/3rd of every dollar Gary Bowser makes for the rest of his life

[–] jacksilver 5 points 5 months ago

I suspect it's more about tracking users. By requiring psn accounts they can see who also has a ps4/5 but is also buying for PC. In addition gives them more insight into the different markets, etc.

I mean, the whole point of a PSN account is to collect data on you and have greater control over their software.

[–] [email protected] 4 points 5 months ago

My theory is that it's middle-mamagement nonsense. There are too many execs running around with nothing to do, so they come up with little projects to justify their jobs, and it always defaults to stuff like requiring PSN accounts that will fuck up their brand on PC long-term, but will make the numbers go up for this quarter so the one exec stands out. Or like you say, going after a pirate which generates a bunch of headlines but ultimately makes no real difference to piracy in general.