this post was submitted on 06 Jun 2023
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Shadowrun using my (still not complete :/) Savage Worlds hack/supplement. In all supplements I found there was always something that I didn't like. But I should have accepted it and moved on instead of dabbling in game design, it took me a lot of time that should have been spent on planning the campaign.
Yeah I'm stuck in that black hole currently. But it turned into designing an entire game from the ground up. It started in 2016 and I'm still not done.
Yeah, it's a lot of work even before you can move into testing. Fortunately I did not have to think about probability curves that much, only grasp the core idea of an existing system :)
You're wise, don't be like me
😄 Well, before that I was part of a group that was trying to create "Shadowrun 5.5". There I understood a lot about how big project creating a system is
you got that right.