this post was submitted on 18 May 2024
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Star Citizen
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For me, basically, this. Articulated all of the points I would want to, far better than I could have. Great summation..
Really the only difference was I used to genuinely like flying my ships, that for me was the "goal". MM has made them less "fun" overall at the moment and they feel "arcadey" for lack of better description. I just don't enjoy them now.
Just to add to my main post - I think my main problem with MM (though I use MM as a catch-all for all of the changes implemented with this patch) is that it forces players into doing things in a way already possible with the old system. The problem wasn't with jousting, fighting from afar etc - most of it had to do with CIG not teaching people how to fly and utilize all of the mechanics properly.
Sure, some things had to be tweaked and would change as new features come online (armor, engineering gameplay etc) but with MM we're back to having to balance everything from 0 yet again. It's honestly baffling how often they'll go "yeah, we'll tweak stuff and it'll be great" only to change their minds and spend years working on a completely new approach plagued by tons of new (or even the same) issues.
While I don't like it, I just hope they'll actually stick with it long enough to get it to a reasonable state. Changing a flight model every few years is a waste of time, money and effort - especially this late into development.