this post was submitted on 17 May 2024
82 points (97.7% liked)

Games

32905 readers
1730 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 2 years ago
MODERATORS
 

The game now requires an always-online connection, even if you play offline. Just tried it myself by setting Steam to offline mode and you can never 'Ready Up' into a map. This was not the case before the Epic Games Store integration they did awhile ago.

The game is now bloated to 100+ GB install. If you already own KF2, you need to pay more for the Ultimate edition for all the silly weapon packs they added to the game over the years VS buying it bundled (???). All the stupid lootboxes are STILL in the game. It takes forever to boot this game off a HDD.

It just sucks man. I heard about the game in the anniversary post and wanted to play KF2 again. Its crazy how this game somehow gotten worse over time. How can KF3 possibly be good?

you are viewing a single comment's thread
view the rest of the comments
[โ€“] synapse1278 6 points 7 months ago (1 children)

I am a fan ever since KF was a mode of UT2004. I played KF1 a hella lot. This game has a really atmosphere that I can't really explain. I have less than 1h play time on KF2...

[โ€“] gaylord_fartmaster 4 points 7 months ago

I'm glad I'm not the only one who felt like this. I kept thinking maybe I just wasn't giving it a fair chance but I loved KF1 and was immediately put off by KF2.

I felt the same way about Red Orchestra 2 to a much lesser extent. I was super hyped about Tripwire overall at the time and thought it was awesome a mod team was getting funding to make the full-scale games they wanted, and they basically just immediately lost all momentum after that.