Skywind

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A total conversion mod project, re-imagining Morrowind in the Skyrim engine.

founded 1 year ago
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We are kicking off a new video series highlighting the diverse landscapes of Vvardenfell. Our journey starts in a small coastal town in northern West Gash. Put on some headphones, sit back, and relax to the serene ambience of Ald Velothi.

https://youtu.be/5Zgz15CQSBU

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Experience a grueling behind-the-scenes look at our undead guardians who protect the ancestral tombs: https://youtu.be/B5ukQ6zS1VA?si=bGiS6JtRobYz9MKq

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While Hound Meat may not be quite as appetizing as dishes such as Kwama Egg Quiche or Spiced Root Cake, its accessibility and versatility has rendered it a culinary classic of Morrowind! Being a dietary staple, this meal evokes feelings of home for many Dunmer. (And also of desperate attempts to conceal the taste by drowning it in spices.)

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Meredith was an incredibly talented voice actor and we are so fortunate to have had the opportunity to work with and get to know her. Outside of her profession as a voice over artist, Meredith was a vibrant presence in her community. She spent her time performing and managing for theater as well as utilizing her unique creativity as a DM for her D&D group.

Her family describes her as a curious and compassionate soul who “always stood up for what she thought was right.” Meredith was an advocate for social justice and was passionate about equal rights causes and mental health awareness. In her honor we request donations for the American Foundation for Suicide Prevention: https://afsp.org/get-help/

Although her work on Skywind may have only been a sliver of the many things she had to offer to this world, we are immensely grateful that she chose to dedicate her skills to our project.

Thank you, Meredith.

May you walk on warm sands.

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As any seasoned Morrowind player will know, Balmora’s Mages Guild is one of the game’s most nostalgic locations, which is why we’re so thrilled to present the new and improved interior! The guild hall now includes even more “cluttering and detail” with “adjusted Hlaalu architecture and Dunmer furniture textures” according to Dominik Włodarczyk, our wonderful level designer behind the upgrade. The improved interior also features several charming nooks to cozy up in and study the arcane arts to your heart’s content.

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We just dropped the Creation Mod Con 2024 livestream VOD on our YouTube channel! https://youtu.be/ZKMXnrKNNxU

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The Creation Mod Con 2024 starts tomorrow! See where your favorite Skyrim mod project lines up in the schedule. (Hint: it should be the last one on day 2 😏)

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Greetings, Outlanders. It's that time of year again where we partake in the Creation Mod Con! CMC is a collaborative online event celebrating the progress of large-scale Skyrim modding projects! Join us as we embark on a new journey to explore the wonderful world of Skyrim modding and celebrate the incredible community that has grown around it over the last decade. A detailed schedule will be announced in the coming days, but expect Skywind to be up last on the second day of the event! See you there soon. Check out the teaser trailer here: https://www.youtube.com/watch?v=8xmYyt4UiLI

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Casting now OPEN for a wide variety of roles Interested? Click here tesrskywind.com/ccc, record the provided audition script in raw, unprocessed 16 bit WAV, and really scream for the combat! We look forward to hearing from you, and good luck!

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Molag Bal is infamous for inflicting mortal suffering, a penchant that has cemented his place as a Bad Daedra in the Dunmeri House of Troubles. As the Lord of Domination and Brutality, Molag Bal’s ultimate goal is to enslave all mortals and to harvest their souls in his realm of Coldharbour. If this ambitious vision for the future sounds all fine and dandy to you, have no fear: there are several statues dedicated to him scattered throughout Morrowind for your convenience.

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Thanks for playing along with our April Fool's Day prank. We are, in fact, not pivoting to the Starfield engine.

We are, however, back on the very latest version of the Skyrim engine, thanks to some gruelling work by our Coding team, and of the Creation Kit, thanks in part to the CKPE team 💌

Now back to your regularly scheduled project updates. There's also more of the Concept-to-Asset video series on the horizon, and a bigger progress video is being worked on as we speak. Onwards and upwards! 🚀

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submitted 7 months ago by egrets to c/skywind
 
 
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After years of pouring love and dedication to recreating Morrowind in Skyrim's engine, we're reaching for the moon: we're shifting to Starfield's engine.

Say hello to Starwind! 🚀

  • Why walk when you can fly? Rocket boosted guars!
  • That's no moon(s)! Assemble your own interstellar silt strider.
  • The space race, now with 100% more cliff racers

Tamriel's vibrant and variant landscapes have been our home for years, a realm where our passion could roam as free as the nix hounds of Vvardenfell. ⁤⁤But as we looked up at the stars above, we saw the potential for magic far beyond what Skyrim's engine could offer. ⁤⁤Starfield's cutting-edge tech and vast cosmic canvas present us with the opportunity to reimagine Morrowind like never before.

We're grateful for your support, and we look forward to continuing on this journey with you, to the cosmos and beyond.

The Starwind Team ✨

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Have a glimpse of the beautiful work being done inside Vivec City’s St. Delyn canton, and just a few of the details you can expect to find while exploring the canalworks.

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The Mace of Molag Bal is among the most formidable of Daedric artifacts, granting its bearer the power to feed off the victims' energies like the vampiric Lord of its namesake. Luckily for any agent of destruction bent on wreaking havoc, Molag Bal is said to be quite eager to bequeath his mace to any mortal deemed worthy…

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The Common Western Kaftan comes in a variety of colors and is embellished with delicate scrollwork along the robes' facing. Dal and Andrey have done a fantastic job refreshing the look of Morrowind’s robes.

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Overseer (Dominik) has been hard at work building more of Vvardenfell's east coast: “Leaving the Ascadian Isles behind, and after showcasing what lies beneath the waves of Azura's Coast, it's time to now show some finalised bits of that region on the surface! You can also play a game of Where's Waldo with these screenshots, as there are cliff racers hidden on both of them.”

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For more on the Community Creations Con and the schedule, see this page on Nexus mods: https://www.nexusmods.com/news/14921

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This ancient Dwemer freehold straddles the border of the Grazelands and the Ashlands, and served historically as an important neutral ground for diplomatic talks. Its remaining inhabitants are not so eager for polite conversation.

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CONFESSION TIME: we have an ulterior motive with this new series. It's not very evil, though. We love showing off what we've made, the attention we pay to detail, and our determination to make Skywind really goddamn good, BUT...

WE NEED 3D CLOTHING ARTISTS. It's a major bottleneck for us at the moment, and has been for some time. If you've got experience in modelling 3D clothing and soft materials, or if you know someone else who fits the bill, we'd be really keen to hear from them. Tell everyone you know 💚

https://tesrskywind.com/volunteer // https://discord.gg/skywind

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On Feb 3rd, we’ll be part of the Community Creation Con supported by Nexus Mods, Bethesda Game Studios, GOG.com, and more, to benefit Make-a-Wish.

We’ll be giving a whistlestop tour of Skywind, what it is (and isn’t), and answering our most frequently-asked questions, live on Twitch.

Join us on February 3rd at 12:30pm! Donate if you can. Watch out for the full schedule on https://twitter.com/C3Modders

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