Minecraft Discussion / News

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I used to host minecraft at a gameserver hosting service where you can easily click to select mods and so on.

I figured I can host it on a more powerful cloud vserver for cheaper if I can spare the hosting tools.

Can I just copy all the game files to a new server and run it with the same command, I think Java Software works that way right? It wouldn't care for libraries installed by the os, that correct? Both servers are Linux based, but the new one would be on ARM architecture - again, should be irrelevant thanks to Java right?

I'll give it a try, just wanted to see if anyone has tips on what to look out for.

I figured if I get proper startup and shutdown scripts setup I could even spin down the instance when I know nobody will be playing for a while and save some money. It would cost about 50 cents per month to have a separate persistent storage where the scripts could save to / recover from..

Any thoughts would be appreciated! Cheers

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If all the mods available for version 1.19 are also available for version 1.20, is it possible to update the server while keeping data? If so, how?

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That's so cool, so if you're still on 1.19 you can use the compact update skipping (tutorial e.g. https://youtu.be/-VTuFla1cTs originally by NicNac I believe) to create the bugged shulker and assuming it survives the update have a super convenient way for update surpression in 1.20.

You could even move the surpresser around by repeating it, I mean the setup really isn't that big

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cross-posted from: https://lemmy.world/post/120450

In the spirit of bringing content over from reddit, here's a bunch of texture packs I found from my saved posts:

Also a kind of incomplete one I like:

Feel free to share your favourite texture/resource pack!

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I've created a community for people who want to follow/discuss the Canadian Minecraft YouTuber EthosLab. Feel free to join if it's of interest to you!

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I've built a bonemeal farm for the first time, in the past I never really missed it or thought it would be worth it. It's actually amazing! I used a moss based design and it was cheap and easy to build. Right after I added a micro crop farm for farming wheat which gave me easy access to the mud bricks - what a cool building block! Afterwards I realized I can set up a quick flower farm for dying all the white wool I have left over. I'll try a tree farm next, let's see if it'll be another must-have farm for me!

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MCArchive (mcarchive.net)
submitted 2 years ago by [email protected] to c/[email protected]
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A mod that invisions an alternate timeline where minecraft never had the gamechanging beta 1.8 update

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cross-posted from: https://feddit.de/post/255960

First they force everyone on a microshit account, then ban you from your own server for drinking a beer...

GODDAMNIT EVERYTHING MICROSOFT TOUCHES TURNS TO SHIT.

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Forge Microblocks (or Forge Multipart), and in later versions, Chisel and Bits are very useful mods for resource efficiency; they reduce the amount of air filled. Unfortunately I don't see many posts that highlight this usage.

A commonly cited example is glowstone nooks; microblocks' glowstone still produces light, so cutting glowstone into nooks increases the amount of effective glowstone for the same light that glowstone produces. (A bonus specific to environmine is that glowstone does not produce heat like torches.)

A view of a wall of microblocks.

In my Crash Landing world, I used Forge Microblocks to prevent tiny and giant spiders from climbing over the base wall. I used way less cobblestone than if I used only the cobblestone block

In my cactus farm; I used Microblocks to compactly automate the breaking of cactus.

Cacti with cobblestone strips surrounding the air blocks above cacti.


I love microblock mods.

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So that's why MultiMC removed CurseForge support (in commit 0a827ba70e6ef20187f8507a536d54a8441020dc). (The commiter couldn't even bother to include the full explanation in the merge commit. This is why I hate GitHub.)

So scummy of CurseForge. They're also trying to insert ads.^["As we supported Linux, we tried to technically look on how ad monetization would look like on Mac & Linux (something that we didn't yet have the bandwidth to do).", Old API deprecation, Linux and Standalone client FAQ]

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Java Edition is moving house (www.minecraft.net)
submitted 2 years ago* (last edited 2 years ago) by [email protected] to c/[email protected]
 
 

Ah man. Looks like I can't play multiplayer anymore. /s

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cross-posted from: https://lemmy.ml/post/84573

A 3rd part minecraft client, not just launcher. The leafish client is what actually loads the game itself and it uses an entirely new rendering engine.

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cross-posted from: https://lemmy.ml/post/78974

A team of 4 people from the Fediverse and I are working on a "federated" Minecraft server if I dare say.

The goal would be to have a proxy with a central lobby that would redirect to dozens of servers maintained independently by instances or users of the Fediverse, all scattered around the world!

The project is already underway: minefra.me. What do you think about it? Join us!

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I was doing some caving after 1.17 came out. How rare is it to just find one without an eye of ender? I was kind of surprised

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Just added some custom crafts for decoration heads on my smp server (´ ∀ ` *)

( here's the link for the plant's head )

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