Cities: Skylines

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An unofficial sublemmy for the game Cities: Skylines.

founded 2 years ago
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Another favourite English village screenshot from my last city.

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Mostly the same as we already saw, but they did show the new upgrade tree! And it looks very in depth, and exciting.

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features the

  • feature highlights video
  • the written dev diary
  • the developer insights Video about traffic AI
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Really thorough review of the latest traffic AI video released. I hadn't noticed there were no rain effects in the video which I also hope is included when released.

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This is my favourite screenshot from a part of an English village in my last city.

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I said it when SC5 was released and I'll say it here. I've been laying pipe for 25 years and I'll be damned if they take that from my cold dead mouse and keyboard. But alas, water, electricity, and poop pipes are now apart of the road system.

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New video from the guy who already played Cities Skylines 2 and built the city from trailer.

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It's HOT (self.citiesskylines)
submitted 1 year ago by emptyother to c/[email protected]
 
 

Darn hot here. 32℃ is maybe not much for some people, but it will take some time for me to get used to.

CS1 had game mechanics for cold. You think CS2 eventually gonna get some effects for particularly hot days? In real life crime increases when theres a heat wave. Beaches (and traffic to beaches) fills up. Tourism increases. And many hot days without rain becomes droughts. And chance for forest fires increases. All the air conditioners drains more power, which must be mitigated by having a city with more greens.

Having a few of these mechanics in the game could be fun. Or annoying when roads you never had any plans for gets packed with traffic, of course.

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Great news for console. Still almost twice the size of 25 tiles on vanilla if I did my math right.

You're able to unlock the 159 square kilometers, while in Cities: Skylines the 9 tiles you could unlock accounts for around 33 square kilometers.

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CO has stated there won’t be bicycles on release of CS2. Personally, I’m properly disappointed in that decision. What are your thoughts?

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Quite excited about this! I know we have a few posts on this community already dissecting the trailer but I always enjoy Egg's take on things.

I think I'm most excited for the deeper simulation control - and seasons!

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Always enjoy Biffa Plays, and he does a good deep dive into what the trailer shows.

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Console player here excited for new features, no mods required!

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Myself, I like starting with low density suburbs-like city, then make a high-density NYC style further. I then like to arrange public transports, and finally play with the terrain to make some mountains villages, coastal city, etc. That's usually when I just spend more time following cars or trains around my city than playing.

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