Battletech

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A fan community for all things BattleTech, Mechwarrior, etc.

founded 2 years ago
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Six Marik mechs (lemmy.world)
submitted 4 months ago by antaymonkey to c/battletech
 
 

Another six mechs, this time of the House Marik variety. Individual shots:

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And more images

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The Bushwacker (www.youtube.com)
submitted 5 months ago by setsneedtofeed to c/battletech
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submitted 6 months ago* (last edited 6 months ago) by [email protected] to c/battletech
 
 

Well, really to Tabletop Wargaming generally. I brought the Beginner Box Set 35020 with some printed record sheets from flechssheets because I'm not brave enough to write on the cards it comes with. We grabbed extra minis from our D&D piles.

We played GRF-1N (PPC,LRM10) and WLV-6M (LL, 2ML) Versus GRF-1S (LL, 2ML, LRM5) and WLV-6R (AC5, SRM6, ML)

They agreed that criticals and physical attacks sounded fun, so we added those rules. No heat, though they thought it would be a fun addition for next time. We played on one included map sheet with some trees but no elevation.

They were frustrated by how often they missed, and how slim the to-hit usually was. (Aiming for 10+ most of the time. Once they got better at managing their movement, the game got more fun. I jumped around a bit and told them anecdotes from past games and lore tidbits. Once we got to start rolling clusters and criticals they got into it, trying to get side and rear facing shots.

It was fun, and they are willing to play again, but they were dismayedthat it took three hours. Maybe I should finally learn to play Alpha Strike. I have the book but not the box set yet.

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I'm glad IGN can get the name of the game right in the video title 🫠

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submitted 7 months ago by setsneedtofeed to c/battletech
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4v4v4 cut-throat oddball with a star league energy core. Crab got there first and immediately stared down the guns of nearly every enemy in the game.

"Shitshitshitshitshit!"

For those interested in the homebrew: the football starts on the center. A mech on the football spends all combat picking it up. The player declares a battlefist to hold the obj, or a back-winch if no hand actuators are present. Any hit to that arm (or torso for the winch) will cause a D6 roll. On a 1, the football is hit. 3 hits destroys it. On a 6, the ball is dropped. If the football is destroyed, attacker loses as the other two players tally points. Holding the football during the end step gets your team 1 point.

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submitted 7 months ago by setsneedtofeed to c/battletech
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Original artist on Imgur, link here. Drop by to give them a like, favorite, and/or comment to let them know you appreciate their work!

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Spot the metal mini for a free Charger. Please, we only have HTM refits for like 10% of them and warehouses aren't cheap.

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