souma

joined 1 year ago
[–] souma 5 points 1 year ago

Oh I love these!

1: Learning experience was VERY slow. I still feel like I'm playing catch-up, but I can be proud of what I put out now. DAWs have a very steep learning curve, then it flattens out for a bit, then gets steep again as you start to realise just how little you know!

2: I have had no musical training whatsoever, so it took 6+ years of playing around and teaching myself through experimentation to get a track signed.

3: Most important thing, and something I still struggle with, is to focus on the music. It may sound silly, but when you're a producer, you're doing everything from start to finish. So it's easy to get caught up in the production, in the technicals, or even in trying to get a specific style down — sometimes you have to step away and listen after a week so you can go "oh this is actually musically interesting".

4: Most recent is taking advantage of macros and modulation to give sounds character and slight imperfections, such as a randomised LFO on a cutoff filter that changes the texture slightly throughout :)

[–] souma 4 points 1 year ago

This answer is a bit more specific to what program I started with (FL Studio) — but organisation! Colour coding, naming, etc.

Another one I'm still learning and struggling with is not to sit on songs. I have 20+ 90% done ideas that I should finish and get out. Sometimes waiting for that 'spark' to come back is detrimental. Trust your talent and finish it.

[–] souma 4 points 1 year ago

Yeah I think the 'A' versions are quite amazing and really don't get enough credit. For me, the size was the primary factor. I came from a Galaxy Note, so the 7 Pro was just barely smaller. But I liked the idea of a slightly more simplistic interface. Pixel, from a software perspective, felt like the iPhone of androids - it's simple, clean, and should just work. Though I've noticed that my Samsungs with OneUi were more stable with less use errors.

[–] souma 4 points 1 year ago (4 children)

For me it was definitely a big deal when it first happened! I was working alongside artists I listened to for years. However, these aren't massive corporate labels, so I have the freedom to contract one song or EP to a label, and one to another, etc.

All of my stuff can be found under my name on basically all platforms :) Not sure if links in comments are allowed.

[–] souma 4 points 1 year ago

Find a program that feels right to you. Many like FL Studio, Bitwig, Studio One, etc. have demos that you can download and play around with.

Watch some basics tutorials and play around. Don't get discouraged, the learning curve is very steep.

[–] souma 50 points 1 year ago (9 children)

People buy iPhone because they're consistent, polished, and just work. I love my Pixel, but glitches pop up more often than they should for a $1k phone. I don't think I'd ever return to Apple, but sometimes the temptation shows up when they get a feature (admittedly late) but the implementation and function just plain works.

[–] souma 10 points 1 year ago

They're being built cheap by large corporations

[–] souma 1 points 1 year ago

If that land is worth $1.25M, that better be 1.25M acres

[–] souma 7 points 1 year ago

$1,200 Christ on a bike the audacity hahaha that's worth like $300 MAX

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