Whereabouts is the Martial Temple of Dol Arrah located in your Eberron?
roninstorm
This was a timely IFAQ for me. Thanks for bringing it up.
The Zil kobold sage immediately grabbed me as a possible NPC as one of the two patron options I have for my next campaign is the Library of Korranberg.
With a campaign motivation of the Draconic Prophecy, I'd been musing on some sort of crusty old professor type that had insight into the fragment / stanza of prophecy (not yet written) that kicks off the campaign. It was the linked Dragonshards article, in particular, that caught my attention:
The kobolds see themselves as the hands of the progenitors in the modern age. And in the past, visions of the blood seers have often been tied to the Draconic Prophecy. It is a mystery, since the kobolds themselves rarely understand the significance of their actions -- but even the Chamber respects this uncanny gift.
A hook to the iredar kobolds and their blood seers could provide some interesting direction early in the campaign.
Heh, I've been feeling the same way about my D&D campaign for a few months. Glad I'm right on the cusp of IME play now. :)
Oracle of War looks like a serious investment in prep (and cash). How easy did you find the material in terms of getting set up to play?
I ran a tier 1 mashup of Dragon of Icespire Peak and Lost Mine of Phandelver, with my own bits thrown in inspired by a video by Bob World Builder. I felt like a I had to do a lot to make something coherent that had a single through-line / arc.
Yeah, I agree. Discord is best for being there at the time. This format is better for looking back to last week, or keeping a conversation going over many days.
On that note, I'll have a look at pulling apart the bits I've got for my campaign to see if they're useful and legal to share. Might help with both Eberron and combining that setting with SWADE for people who come here later.
Thanks! :)
On the name: no, but I know what you're referring to. I spotted the Prince of Frost reference in Chronicles of Eberron just the other day. I considered changing the name I'd picked but I've decided to stick with it as I think the ambiguity (if it comes up) could actually play out in an interesting way.
Instead, I'm thinking of twisting the name to be a new speaker for one of the Overlords, probably Dral Khatuur (the Heart of Winter) or maybe an as-yet-unnamed Overlord. A power that wouldn't normally be in play, so to speak, so that I've got a lot of room to make things up with bits of Draconic Prophecy. I'll see what the PCs turn out to be an make a firmer decision after that.
Do you have a plan for the Eberron community here on Lemm.ee? Anything you do/don't want for it?
(Thanks for setting up this community. 👍 )
I'm just about to wrap up a ~25 session tier 1 D&D campaign and start with Eberron, but using Savage Worlds Adventure Edition rules with Kristian Serrano's Eberron for Savage Worlds.
Should be a 4-player affair, providing that all my current group wants to continue, but I won't even get to session zero until next week and even then I'll probably run 2 or maybe 3 session zeros (we only get around 2 hours a week for play).
Working campaign title: The Prince of Frost. Focusing more on the primal conflict with the forces of Khyber as I didn't want to run with a main theme of the Mourning.
I've got a fair bit of stuff up on a Notion page for helping get a group started with SWADE and Eberron, but I've linked my real SWADE sourcebooks for the group (with instructions not to distribute, honour-system). If I can find a good way of breaking those off, I might post up the tables and such if they're useful to people.
I'm using these IFAQs to make me do my homework (read: game-world prep). Things like: so, where in Karrnath is Atur? Answer: east of Korth, just follow the road or take the lightning rail, it's the next city over.
The general description of Atur has me put in mind an unusually smart and chatty skeleton running a bar that PCs might visit. Probably they're not the owner, just the barskeleton, but it'd give the place some sense of self that wasn't just rooted in dour and militant Karrnath.