Pff what an aggressive players
ggwithgg
Yep, a greeting hug when you meet a friend is very common here. Sometimes it is a handshake with pat on the shoulder, or just a handshake.
Don't really think about it much
Also a reason why I avoid playing on easier difficulties
It's an convenient way to post about some trending topic, without creating a whole new community for something temporary. For example the eurovision sing festival, or some natural disaster that happened.
And on the other hand, it works for expressing some personal thoughts or memes without having to adhere to a specific topic. But with random strangers instead of only your facebook friends.
I think for these kind of needs, no other social media framework would comply better.
Really like how gothic is listed among fallout and morrowind
There was a time computers had no text but instead had punch cards
Goed item, ik vond hem vorige seizoen een beetje flauw. Dit seizoen nog niet zoveel gekeken, is dit seizoen een beetje goed?
Als ik alles zo'n beetje hierover lees lijkt het erop dat omtzigt witheet is over iets betreffende transparantie. Wel fijn om te zien dat hij toch een beetje principes heeft.
I think the need for programmers will always be there, but there might be a transition towards higher abstraction levels. This has actually always been happening: we started with much focus on assembly languages where we put in machine code, but nowadays a much less portion of programmers are involved in those and do stuff in python, java or whatever. It is not essential to know stuff about garbage collection when you are writing an application, because the compiler already does that for you.
Programmers are there to tell a computer what to do. That includes telling a computer how to construct its own commands accordingly. So, giving instructions to an AI is also programming.
40 resting seems very low, do you exercise a lot?
Yes, travel should come with a cost. Kingdom Come deliverance had a similar concept: you'd get hungry, can get ambushed, or you need to sleep at some point.
The Gothic games introduce fast travel very late in the game, with teleporter stones. Also, they had a very densely packed map, so travelling to some other place did not really took that much time. But I think it is a nice alternative.
I recently started playing outward and it has (practically) no fast travel. It really is refreshing, it keeps you thinking what area is best to go to next and you should keep track of your rations, carry capacity etc
(Also, what game do you refer to with FO2?)
And that penalty was not deserved