drphungky

joined 2 years ago
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[–] drphungky 3 points 1 year ago

They used to be good. They were cheap, you could flash them with custom firmware, they were very need friendly. They just gradually got worse and worse though, starting with them wanting to keep you in their app. It's always garbage profit seeking. No one is happy being good to consumers if they can make more money not doing so.

[–] drphungky 3 points 1 year ago

It's crazy there isn't an open source community around it. 3d printing and CNC have been democratized, it's wild that printing and cutting vinyl hasn't.

[–] drphungky 1 points 1 year ago

Because Slim Jim only lets the interns do the marketing on Lemmy, and the big guns are reserved for Twitter and Facebook?

[–] drphungky 4 points 1 year ago

There's so much on the internet of decisions and mistakes I could never in a million years fathom making that are incontrovertibly true based on video, news articles, whatever.

So something like this, that I could EASILY see myself doing, is really hard to call fake.

[–] drphungky 46 points 1 year ago

That's not a conspiracy theory that's like entry level MBA stuff.

[–] drphungky 4 points 1 year ago

Wizards Of The Coast: Ha, it will never affect us if we change our licensing and hurt the little guy. End consumers don't care and no one reads these things anyway. "We have an announcement about changes to our EULA!"

Internet and DND community revolt, Pathfinder 2 sees a massive boost, and content providers are scared now.

Unity: Surely nothing similar could happen to us if we change our licensing? "We have an announcement about changes to our EULA..."

[–] drphungky 13 points 1 year ago

The Unity training materials are amazing. I took their beginner programming course and even made a tiny little game of my own afterwards. I had plans to make a real game later for fun. It's awesome software and they have a great ecosystem for beginners with no experience.

So it's a huge loss, but why would I support them now when Godot exists? The only prospective user I can think of now is someone with no experience that needs all the tutorials, so they're only using them to learn and have no dreams of making a successful game. All the wannabe devs who think they're going to make the next great indie hit (and trust me based on game dev forums - there are a ton), why would they set themselves up to pay a ton of money to Unity when starting out? The people they're going to hold onto are those who don't have the skill or resources to switch, which probably coincides fairly well with those who don't have the skill or resources to make a commercially successful game. So they've limited the amount of money this move makes to existing games they can squeeze some money out of, and maybe some potential breakout hits from people who are pot committed to Unity and not skilled enough to switch. It's a crazy move.

[–] drphungky 42 points 1 year ago (1 children)

Unreal could do the exact same thing. Obviously preaching to the choir on a Lemmy instance of all places, but open source is the only way to be safe for the future. If you're already making the switch because Unity forces your hand, you might as well go with the long runway.

[–] drphungky 3 points 1 year ago

The US intelligence community, or a subset thereof, apparently.

I have no idea his personal skill level or knowledge, but without putting him on blast I know his company has been involved in big stuff. He could theoretically focus more on a different aspect of security and have got this part wrong, I don't know the details of his job very much by design.

[–] drphungky 3 points 1 year ago (2 children)

Could be. I had the same objections, and brought up how I thought Norton and McAfee were supposed to be garbage. His take was that McAfee had cleaned their act up and was best in class in addition to Windows Defender. I mentioned elsewhere but he's in the Intelligence Community so he may have reasons he can't tell me, or just looking at different attack vectors than your average sysadmin. I'll ask him.

[–] drphungky 2 points 1 year ago (1 children)

He's in the IC (and so is the other guy who recommended it), so less "sysadmin best practices" and more "stopping state actors" practices, so maybe that has something to do with it. I'll tell him the Internet thinks he's wrong and see what he says. He definitely wasn't saying it was great at the time, just that it was needed in addition to Defender and was way safer than Kaspersky which is basically spyware.

[–] drphungky 19 points 1 year ago

Ha, yeah my immediate thought was imagining a situation like:

Godot Developers who have not yet read the news: "Huh. Why do we have 1000 new pull requests today?"

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