we got around this by setting up a large group, and having subsets of 3-7 people meeting randomly for 1- and 2-shots. every once in a while there's a 6-session or so mini-campaign to take care of something very significant. sessions are all on VC (but not VTT) to spare everyone the travel time and also allow players from a variety of geolocations. if someone drops from drama, the game survives.
the setup worked well during pandemic lockdown. at least then, everyone had lots of time.
we got around this by setting up a large group, and having subsets of 3-7 people meeting randomly for 1- and 2-shots. every once in a while there's a 6-session or so mini-campaign to take care of something very significant. sessions are all on VC (but not VTT) to spare everyone the travel time and also allow players from a variety of geolocations. if someone drops from drama, the game survives.
the setup worked well during pandemic lockdown. at least then, everyone had lots of time.