dejo

joined 1 year ago
[–] [email protected] 0 points 1 year ago (1 children)

@T4V0 I use Notepad to write scripts.I don't think it works that way with the code written like this

**library ieee;
use ieee.std_logic_1164.all;
use ieee.numeric_std.all;
entity tb_Kitchen_Timer is
end tb_Kitchen_Timer;
architecture tb of tb_Kitchen_Timer is
signal clk : std_logic := '0';
signal reset : std_logic := '0';
signal start : std_logic := '0';
signal stop : std_logic := '0';
signal adjust_interval_up : std_logic := '0';
signal adjust_interval_down : std_logic := '0';
signal alarm : std_logic;
constant TbPeriod : time := 10 ns;
signal TbClock : std_logic := '0';
signal TbSimEnded : std_logic := '0';
begin
dut : entity work.Kitchen_Timer
port map
(
clk => clk,
reset => reset,
start => start,
stop => stop,
adjust_interval_up => adjust_interval_up,
adjust_interval_down => adjust_interval_down,
alarm => alarm
)
TbClock <= not TbClock after TbPeriod/2 when TbSimEnded /= '1' else '0'; -- Clock generation
clk <= TbClock;
stimuli : process
variable num_ticks : natural;
begin
-- Reset generation
reset <= '1';
wait for 20 ns;
reset <= '0';
wait for 20 ns;
-- Start the timer
start <= '1';
wait for 20 ns;
start <= '0';
stop <= '1';
-- Adjust interval up and down
adjust_interval_up <= '1';
wait for 10 ns;
start <= '1';
stop <= '0';
adjust_interval_up <= '0';
wait for 30 ns;
start <= '0';
stop <= '1';
adjust_interval_down <= '1';
wait for 10 ns;
start <= '1';
stop <= '0';
adjust_interval_down <= '0';
wait for 20 ns;
start <= '0';
stop <= '1';
adjust_interval_up <= '1';
wait for 600 ns;
start <= '1';
stop <= '0';
adjust_interval_up <= '0';
-- Wait for the timer to reach the alarm interval (60 clocks)
wait for 600 ns; -- Simulate for the required time
-- Stop the timer
start <= '0';
stop <= '1';
wait for 100 ns;
-- Stop the clock and terminate the simulation
TbSimEnded <= '1';
wait;
end process;
end tb;
**

[–] [email protected] 0 points 1 year ago (1 children)

Shouldn't the alarm signal last longer when the alarm interval is increased?

@T4V0

[–] [email protected] 0 points 1 year ago (5 children)

@T4V0 How to How can I include the count signal in the simulation so that it is displayed to me

[–] [email protected] 1 points 1 year ago

And this is error:

[–] [email protected] 1 points 1 year ago (1 children)

This is internal schematic of timer555 :

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago) (2 children)

@T4V0 Do you understand Proteus?
I have an error in my schematic, and I can't figure out what it is
Design the internal block diagram of the Timer 555 circuit. Using the designed circuit
make a pulse width modulated (PWM) amplifier. The amplifier works by
at the output it generates a pulse-width modulated signal of a frequency much higher than
frequency of the signal being amplified and often the frequency of the generated signal is 60
kilohertz if it is an audio amplifier. Depending on the intensity of the input signal,
the mean value of the generated signal at the output changes. By using
of the low-pass filter, a signal is obtained which is an amplified version of the input.
The functionality of the amplifier can be demonstrated by applying a sinusoidal signal at the input

And this is whole diagram of project:

[–] [email protected] 1 points 1 year ago

@T4V0 Thanks a lot for your help, I appreciate it.

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago) (8 children)

@T4V0
Is the 1/60 Hz set somewhere or is it set in the code itself?
When you say that I must have an "alarming" signal on the simulation, is it actually this "alarm" signal that is presented on the simulation or?
And, do I need to have count signal in simulation?

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago) (10 children)

@T4V0 I just now see your messages, thank you..
In the meantime, I made something like this...
What do you think about the specifications that the project requires, should I stick to your code or should I add something from my own code?
Does your simulation correspond to a time of 1 hour and should there be alarming on the simulation?

Vhdl code:

library ieee;
use ieee.std_logic_1164.all;
use ieee.numeric_std.all;
entity Kitchen_Timer is
port (
clk : in std_logic; -- Clock input
reset : in std_logic; -- Reset input
start : in std_logic; -- Start button input
stop : in std_logic; -- Stop button input
adjust_interval_up : in std_logic; -- Button for increasing alarm interval
adjust_interval_down : in std_logic; -- Button for decreasing alarm interval
alarm : out std_logic -- Alarm output
);
end entity Kitchen_Timer;
architecture Behavioral of Kitchen_Timer is
signal count : integer range 0 to 3600000 := 0; -- Adjust range for 1 hour
signal alarming : std_logic := '0';
signal alarm_interval : integer range 600 to 3600000 := 600; -- Adjust range for 1 hour
begin
process (clk, reset)
begin
if reset = '1' then
count <= 0;
alarm_interval <= 600;
elsif rising_edge(clk) then
if start = '1' then
count <= count + 1;
end if;
if stop = '1' or count = alarm_interval then
count <= 0;
end if;
if adjust_interval_up = '1' then
if alarm_interval < 3600000 then
alarm_interval <= alarm_interval + 600; -- Adjust increment for 1 minute
end if;
count <= 0; -- Reset count when adjusting interval
elsif adjust_interval_down = '1' then
if alarm_interval > 600 then
alarm_interval <= alarm_interval - 600; -- Adjust decrement for 1 minute
end if;
count <= 0; -- Reset count when adjusting interval
end if;
end if;
end process;
alarming <= '1' when count >= alarm_interval else '0';
alarm <= alarming;
end architecture Behavioral;

Testbench:

library ieee;
use ieee.std_logic_1164.all;
entity tb_Kitchen_Timer is
end tb_Kitchen_Timer;
architecture tb of tb_Kitchen_Timer is
component Kitchen_Timer
port (
clk : in std_logic;
reset : in std_logic;
start : in std_logic;
stop : in std_logic;
adjust_interval_up : in std_logic;
adjust_interval_down : in std_logic;
alarm : out std_logic
);
end component;
signal clk : std_logic := '0';
signal reset : std_logic := '0';
signal start : std_logic := '0';
signal stop : std_logic := '0';
signal adjust_interval_up : std_logic := '0';
signal adjust_interval_down : std_logic := '0';
signal alarm : std_logic;
constant TbPeriod : time := 20 ns;
signal TbClock : std_logic := '0';
signal TbSimEnded : std_logic := '0';
begin
dut : Kitchen_Timer
port map (
clk => clk,
reset => reset,
start => start,
stop => stop,
adjust_interval_up => adjust_interval_up,
adjust_interval_down => adjust_interval_down,
alarm => alarm
);
-- Clock generation
TbClock <= not TbClock after TbPeriod/2 when TbSimEnded /= '1' else '0';
clk <= TbClock;
stimuli : process
variable num_ticks : natural;
begin
-- Reset generation
reset <= '1';
wait for 200 us;
reset <= '0';
wait for 200 us;
-- Start the timer
start <= '1';
wait for 500 us;
-- Adjust interval up and down
adjust_interval_up <= '1';
wait for 100 us;
adjust_interval_up <= '0';
wait for 100 us;
adjust_interval_down <= '1';
wait for 100 us;
adjust_interval_down <= '0';
wait for 100 us;
-- Wait for the timer to reach the alarm interval (3600000 clocks)
wait for 72 ms; -- Simulate for the required time
-- Stop the timer
start <= '0';
wait for 300 us;
-- Stop the clock and terminate the simulation
TbSimEnded <= '1';
wait;
end process;
end tb;

[–] [email protected] 2 points 1 year ago* (last edited 1 year ago) (12 children)

@T4V0 I
In the meantime, I worked on improving the code.

VHDL code:
llibrary ieee;
use ieee.std_logic_1164.all;
use ieee.numeric_std.all;

entity Kitchen_Timer is
port (
clk : in std_logic; -- Clock input
reset : in std_logic; -- Reset input
start : in std_logic; -- Start button input
stop : in std_logic; -- Stop button input
adjust_interval_up : in std_logic; -- Button for increasing alarm interval
adjust_interval_down : in std_logic; -- Button for decreasing alarm interval
alarm : out std_logic -- Alarm output
);
end entity Kitchen_Timer;
architecture Behavioral of Kitchen_Timer is
signal count : integer range 0 to 3600000 := 0; -- Adjust range for 1 hour
signal alarming : std_logic := '0';
signal alarm_interval : integer range 600 to 3600000 := 600; -- Adjust range for 1 hour
begin
process (clk, reset)
begin
if reset = '1' then
count <= 0;
alarm_interval <= 600;
elsif rising_edge(clk) then
if start = '1' then
count <= count + 1;
end if;
if stop = '1' or count = alarm_interval then
count <= 0;
end if;
if adjust_interval_up = '1' then
if alarm_interval < 3600000 then
alarm_interval <= alarm_interval + 600; -- Adjust increment for 1 minute
end if;
count <= 0; -- Reset count when adjusting interval
elsif adjust_interval_down = '1' then
if alarm_interval > 600 then
alarm_interval <= alarm_interval - 600; -- Adjust decrement for 1 minute
end if;
count <= 0; -- Reset count when adjusting interval
end if;
end if;
end process;
alarming <= '1' when count >= alarm_interval else '0';
alarm <= alarming;
end architecture Behavioral;

Testbench:

library ieee;
use ieee.std_logic_1164.all;

entity tb_Kitchen_Timer is
end tb_Kitchen_Timer;
architecture tb of tb_Kitchen_Timer is
component Kitchen_Timer
port (
clk : in std_logic;
reset : in std_logic;
start : in std_logic;
stop : in std_logic;
adjust_interval_up : in std_logic;
adjust_interval_down : in std_logic;
alarm : out std_logic
);
end component;
signal clk : std_logic := '0';
signal reset : std_logic := '0';
signal start : std_logic := '0';
signal stop : std_logic := '0';
signal adjust_interval_up : std_logic := '0';
signal adjust_interval_down : std_logic := '0';
signal alarm : std_logic;
constant TbPeriod : time := 20 ns;
signal TbClock : std_logic := '0';
signal TbSimEnded : std_logic := '0';
begin
dut : Kitchen_Timer
port map (
clk => clk,
reset => reset,
start => start,
stop => stop,
adjust_interval_up => adjust_interval_up,
adjust_interval_down => adjust_interval_down,
alarm => alarm
);
-- Clock generation
TbClock <= not TbClock after TbPeriod/2 when TbSimEnded /= '1' else '0';
clk <= TbClock;
stimuli : process
variable num_ticks : natural;
begin
-- Reset generation
reset <= '1';
wait for 200 us;
reset <= '0';
wait for 200 us;
-- Start the timer
start <= '1';
wait for 500 us;
-- Adjust interval up and down
adjust_interval_up <= '1';
wait for 100 us;
adjust_interval_up <= '0';
wait for 100 us;
adjust_interval_down <= '1';
wait for 100 us;
adjust_interval_down <= '0';
wait for 100 us;
-- Wait for the timer to reach the alarm interval (3600000 clocks)
wait for 72 ms; -- Simulate for the required time
-- Stop the timer
start <= '0';
wait for 300 us;
-- Stop the clock and terminate the simulation
TbSimEnded <= '1';
wait;
end process;
end tb;

And this is simulation:

[–] [email protected] 2 points 1 year ago (14 children)

@T4V0 Hello, I've been doing a lot of research on this project these days and I've brought the code to a better level, I hope... But I'm not sure if this simulation...

This is VHDL code:
library ieee;

use ieee.std_logic_1164.all;

use ieee.numeric_std.all;

entity Kitchen_Timer is

port (

clk : in std_logic; -- Clock input

reset : in std_logic; -- Reset input

start : in std_logic; -- Start button input

stop : in std_logic; -- Stop button input

adjust_interval_up : in std_logic; -- Button for increasing alarm interval

adjust_interval_down : in std_logic; -- Button for decreasing alarm interval

alarm : out std_logic -- Alarm output

);

end entity Kitchen_Timer;

architecture Behavioral of Kitchen_Timer is

signal count : integer range 0 to 3600000 := 0; -- Adjust range for 1 hour

signal alarming : std_logic := '0';

signal alarm_interval : integer range 600 to 3600000 := 600; -- Adjust range for 1 hour

begin

process (clk, reset)

begin

if reset = '1' then

count <= 0;

alarming <= '0';

alarm_interval <= 600;

elsif rising_edge(clk) then

if start = '1' then

count <= count + 1;

end if;

if stop = '1' or count = alarm_interval then

count <= 0;

end if;

if adjust_interval_up = '1' then

if alarm_interval < 3600000 then

alarm_interval <= alarm_interval + 600; -- Adjust increment for 1 minute

end if;

elsif adjust_interval_down = '1' then

if alarm_interval > 600 then

alarm_interval <= alarm_interval - 600; -- Adjust decrement for 1 minute

end if;

end if;

end if;

end process;

alarming <= '1' when count >= alarm_interval else '0';

alarm <= alarming;

end architecture Behavioral;

This is Testbench:
library ieee;

use ieee.std_logic_1164.all;

entity tb_Kitchen_Timer is

end tb_Kitchen_Timer;

architecture tb of tb_Kitchen_Timer is

component Kitchen_Timer

port (

clk : in std_logic;

reset : in std_logic;

start : in std_logic;

stop : in std_logic;

adjust_interval_up : in std_logic;

adjust_interval_down : in std_logic;

alarm : out std_logic

);

end component;

signal clk : std_logic := '0';

signal reset : std_logic := '0';

signal start : std_logic := '0';

signal stop : std_logic := '0';

signal adjust_interval_up : std_logic := '0';

signal adjust_interval_down : std_logic := '0';

signal alarm : std_logic;

constant TbPeriod : time := 1 us; -- Set the clock period to 1us

signal TbClock : std_logic := '0';

signal TbSimEnded : std_logic := '0';

begin

dut : Kitchen_Timer

port map (

clk => clk,

reset => reset,

start => start,

stop => stop,

adjust_interval_up => adjust_interval_up,

adjust_interval_down => adjust_interval_down,

alarm => alarm

);

-- Clock generation

TbClock <= not TbClock after TbPeriod/2 when TbSimEnded /= '1' else '0';

clk <= TbClock;

stimuli : process

begin

-- Reset generation

reset <= '1';

wait for 20 us; -- Adjust delay to fit the new clock period

reset <= '0';

-- Add your stimuli and test cases here

-- For example:

start <= '1';

wait for 50 us; -- Adjust delay to fit the new clock period

start <= '0';

wait for 400 us; -- Adjust delay to fit the new clock period

adjust_interval_up <= '1';

wait for 20 us; -- Adjust delay to fit the new clock period

adjust_interval_up <= '0';

wait for 50 us; -- Adjust delay to fit the new clock period

adjust_interval_down <= '1';

wait for 20 us; -- Adjust delay to fit the new clock period

adjust_interval_down <= '0';

wait for 50 us; -- Adjust delay to fit the new clock period

-- ...

-- Stop the clock and hence terminate the simulation

TbSimEnded <= '1';

wait;

end process;

end tb;

-- Configuration block below is required by some simulators. Usually no need to edit.

configuration cfg_tb_Kitchen_Timer of tb_Kitchen_Timer is

for tb

end for;

end cfg_tb_Kitchen_Timer;
And this is result of simulation:

[–] [email protected] 1 points 1 year ago (16 children)

@T4V0 Thanks for the answer, but I think I didn't understand you very well, can you send me the code with the modifications so that I know what exactly you mean?
Thank you very much, in advance

 

Hi, I'm not quite sure if this vhdl code and testbench is correct for the given task. Can you take a look?

Design a one-hour kitchen timer. The device should have buttons/switches to start and stop the timer, as well as to set the desired time interval for the alarm. Realize the task using the software package Quartus or in GHDL, confirm the correctness of the project task by simulation.

This is VHDL code:

use ieee.std_logic_1164.all;
use ieee.numeric_std.all;

entity Kitchen_Timer is
  port (
    clk   : in std_logic;    -- Clock input
    reset : in std_logic;    -- Reset input
    start : in std_logic;    -- Start button input
    stop  : in std_logic;    -- Stop button input
    alarm : out std_logic    -- Alarm output
  );
end entity Kitchen_Timer;

-- Declare the architecture for the kitchen timer
architecture Behavioral of Kitchen_Timer is
  signal count     : integer range 0 to 3600 := 0;   -- Counter for timer
  signal alarming  : std_logic := '0';               -- Signal to indicate alarming interval
  signal alarm_en  : std_logic := '0';               -- Signal to enable alarming interval
  signal alarm_cnt : integer range 0 to 600 := 0;    -- Counter for alarming interval
begin
  -- Process to control the kitchen timer and alarming interval
  process (clk, reset)
  begin
    if (reset = '1') then
      count     <= 0;
      alarming  <= '0';
      alarm_en  <= '0';
      alarm_cnt <= 0;
    elsif (rising_edge(clk)) then
      if (stop = '1') then
        count     <= 0;
        alarming  <= '0';
        alarm_en  <= '0';
        alarm_cnt <= 0;
      elsif (start = '1' and count < 3600) then
        count <= count + 1;
        if (count = 3600) then
          count     <= 0;
          alarming  <= '0';
          alarm_en  <= '0';
          alarm_cnt <= 0;
        elsif (count > 0) then
          alarm_en <= '1';
        end if;
      end if;

      if (alarm_en = '1') then
        if (alarm_cnt < 600) then
          alarm_cnt <= alarm_cnt + 1;
        else
          alarm_cnt <= 0;
          alarming  <= '1';
        end if;
      end if;
    end if;
  end process;

  -- Assign the alarm output
  alarm <= alarming;
end architecture Behavioral; ```

This is Testbench:

```library ieee;
use ieee.std_logic_1164.all;

entity tb_Kitchen_Timer is
end tb_Kitchen_Timer;

architecture tb of tb_Kitchen_Timer is

    component Kitchen_Timer
        port (clk   : in std_logic;
              reset : in std_logic;
              start : in std_logic;
              stop  : in std_logic;
              alarm : out std_logic);
    end component;

    signal clk   : std_logic;
    signal reset : std_logic;
    signal start : std_logic;
    signal stop  : std_logic;
    signal alarm : std_logic;

    constant TbPeriod : time := 1000 ns; -- EDIT Put right period here
    signal TbClock : std_logic := '0';
    signal TbSimEnded : std_logic := '0';

begin

    dut : Kitchen_Timer
    port map (clk   => clk,
              reset => reset,
              start => start,
              stop  => stop,
              alarm => alarm);

    -- Clock generation
    TbClock <= not TbClock after TbPeriod/2 when TbSimEnded /= '1' else '0';

    -- EDIT: Check that clk is really your main clock signal
    clk <= TbClock;

    stimuli : process
    begin
        -- EDIT Adapt initialization as needed
        start <= '0';
        stop <= '0';

        -- Reset generation
        -- EDIT: Check that reset is really your reset signal
        reset <= '1';
        wait for 100 ns;
        reset <= '0';
        wait for 100 ns;

        -- EDIT Add stimuli here
        wait for 100 * TbPeriod;

        -- Stop the clock and hence terminate the simulation
        TbSimEnded <= '1';
        wait;
    end process;

end tb;

-- Configuration block below is required by some simulators. Usually no need to edit.

configuration cfg_tb_Kitchen_Timer of tb_Kitchen_Timer is
    for tb
    end for;
end cfg_tb_Kitchen_Timer;```

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