I don't remember that. AFAIK Larian has not made, and will not make any DLC for BG3.
What do you mean?
I don't remember that. AFAIK Larian has not made, and will not make any DLC for BG3.
What do you mean?
Well, this is shitpost. And I wasn't serious about this. I responded to someone that wants the whole world to switch to a global time, and since mankind existed we used some local time in our daily lives.
Also UTC is not perfect because of leap seconds. Which means you cannot calculate with a simple formula how many seconds are between two time stamps, you need a leap seconds table for that. And leap seconds are only announced under 6 months into the future. So everything farther away, you cannot say how much time is between two stamps.
So with UTC a minute can have more or less seconds that 60.
Depends on how you use it.
I use youtube without login to see videos of specific creators or to search for specific videos.
I have no use for the recommending system.
Yeah, but we are talking 2000-2005 or so.
I wasn't that much a fan of the skins and found the interface of winamp very small and fiddly.
The milkdrop plugin however was rather nice though.
Maybe someone can explain to me why Winamp is still so popular?
I have used Winamp 2, 3 and 5 around 2000ish, and it was a fine player, but nothing really special. After Winamp I think I switched to MediaMonkey, which IMO was easier to manage my music collection. Then I used VirtualDJ, which supported cross fading between music with synchronized beats. I think I also used foobar2000 a bit.
Winamp was an okayish player, but there was much more powerful software around at that time. It this just nostalgics or is there really something that people miss today that Winamp provided or still provides?
Time and your personal experience might be a factor.
Often the first book I read from an author, leaves a very positive and fresh impression, but after I read a couple more of the same author, I learn their structure and writing style, and it becomes just more of the same, and I have trouble getting into those books.
It is similar in other mediums as well, maybe to a lesser degree. TV series and video games have multiple writers to keep things fresh, but at some point it becomes just more of the same.
You can still try to replay/rewatch/reread the great ones, but then you know what to expect. This might not be the case with new media of the same authors.
Also time directly might also effect it, I have trouble really getting into any game now, because I have other stuff to do, and getting back into it afterwards (especially with video games) is more difficult.
I would wish if some standard mod download, update and collection API would be established, then having multiple mod sites where everything works slightly different, some mods are exclusive and you might have to pay each service separately for a fast download.
I have a lifetime premium nexus account, so I was there when the enshittyfication started, before it was great, now I see that newcomers have it more difficult there. But I am not sure that multiple competing mod sites will be better, because there is no standard API yet.
I would be willing to pay one provider, which pays for hosting and also gives some to the creators, but then I want to have full and convenient access to all mods.
Steam has a long history of breaking mods, by forcing game (and mod) updates.
Users and Developers have to actively work around that on Steam.
But while GOG doesn't force updates, they also could do a better job and allowing fresh installs of old versions.
AFAIK, modding is the main reason for Skyrims long term success. Sure, it did its part in inspiring people initially, but what keeps at least me coming back is my interest in trying new mods.
But it also didn't start there with Elder Scrolls series. Morrowind, Oblivion, Fallout 3 and New Vegas use a very moddable predecessor of the Skyrim engine, and thus build the community up for Skyrim and later games.
Modability of KC:D was rather limited, so there isn't a community around as big as the Skyrim one. That means with Skyrim, you get what you can mod into it, while with Kingdom Come, you mostly just get what you buy.
So I don't expect it to be the next Skyrim, but never the less I am interested in it.