astreus

joined 9 months ago
[–] [email protected] 2 points 1 day ago (1 children)

How true is this or are we doing the same thing "generation killed industry/way of doing things" that the boomer media is so fond of?

[–] [email protected] 10 points 2 weeks ago* (last edited 2 weeks ago)

I actually tried a daily slack bot instead. The team HATED it with a passion. And the amount of productivity lost on other teams to a backend engineer blocking a systems designer being blocked by a UX flow etc is insanely large. We have never missed a deadline, hit all our revenue targets, and get much. much larger features done in 2/3rds of the time of the next nearest team. Part of that is because we've made sure to reinforce the concept that we are a single team instead of a group of server engineers, backened engineers, frontend engineers, system designers, [removed to protect identity] designers, econ specialists, UX designers, UI artists, and QA working in their own bubble.

[–] [email protected] 7 points 2 weeks ago* (last edited 2 weeks ago)

I mean it really depends on the team. My role is as much translator as anything else. I have:

Infrastructure/Server

Backend

Frontend

Designers (three different kinds)

Performance/Econ specialists

QA

Hearing "Oh I didn't know that, yeah we need to sync" is a common occurrence and on a team of nearly 20 people we never take more than 15mins. We have shared deadlines, shared goals, and work on shared user stories. Having that moment in the morning to go "okay, am I blocking anyone without realising it?" or "I gotta remember to make sure design knows the spreadsheet won't have the thing they were expecting today, it'll be Tuesday instead" is well worth the time.

On top of that, with WFH it's a really good way to cement the team aspect. I wouldn't care so much if we were in the office, but all being remote means we lose the "human" behind the screen a lot.

As I said, different teams and different projects need different things, but I'd argue the reason my team is the number one performing in the entire company is, in part, due to this morning time to get that alignment.

[–] [email protected] 16 points 2 weeks ago (7 children)

Depends on the team. My team do daily standup and it helps. A lot. "What are you working on today and do you need any help to get it done" is a super powerful question to make sure we're all focusing on the same priorities and sharing the knowledge we have, especially in a team of mixed disciplines.

[–] [email protected] 2 points 3 weeks ago (2 children)

It is. The meme has four glottel stops, this has three. The meme has the "el" removed, this doesn't. Weirdly, the meme has the "o" sound removed for for "of" as well.

It's an entirely fictitious way of pronouncing something, it equates a very, very small subset of the country with "Britain" and is a great example of "fake American British accent" becoming the "norm" to the extent where British voice actors are training to put on voices to sound "more British" (such as Tracer in Overwatch).

The meme might as well say "burdle der wurder" and claim it's how American's say it - kinda close, but also really far 🤷

[–] [email protected] 8 points 3 weeks ago (5 children)

THAT'S how Americans think British people pronounce it? I was looking at the image for ages trying to sound it out.

Please tell me no one seriously thinks this?

"Worst" case I can think of is "Bo'el o' wa'er" and even that is incredibly limited to like...four boroughs of London.

[–] [email protected] 3 points 3 weeks ago

Pretty much the entire 4X mobile market, sadly.

[–] [email protected] 3 points 4 weeks ago

AbeBooks was bought by Amazon in 2008.

[–] [email protected] 5 points 1 month ago

I knew someone would say this, which is why I also used Spain where the houses are as expensive, the pay is worse, and the tax is higher!

It doesn't matter where you go in the West, the dream of liberalism is dead

[–] [email protected] 5 points 1 month ago

To add to this, the rule of thumb in the UK is your maximum loan is 4.5x your salary.

The average worker could borrow about £157,000.

[–] [email protected] 28 points 1 month ago

Water in soil = water in the pores of the soil

Groundwater = water below the water table

[–] [email protected] 48 points 1 month ago* (last edited 1 month ago) (7 children)

It's not just America though.

Where I'm from:

UK average income before tax) £34,963 - £27,911 after tax (assuming NO student loan and NO pension) (for context: a band 3 nurse with 3 years experience makes £24,336 before tax or £20,631.51 after with no pension)

England average house price: £375,131

Approx ratio after tax: 13:1

Minimum deposit: 5% - £18,756.55

Tax: 0% on first time buyers

Fees: about £1,000 - £5,000

Total cost to get going: Approx £21,750 - nearly a years wage.

Now let's look where I live: Spain!

Turns out Spain really is a load of countries wearing a hat so getting unified stats is not easy. Let's try Barcelona:

Average income before tax: €33,837 - €25,470 after tax

Average house price: €376,399

Approx ratio after tax: 15:1

Minimum deposit: 10% - €37,639.90

Purchase tax: 10% - €37,639.90 (plus 1.5% for new builds)

Fees: 2 - 5% - 7,527.98 - 18,819.95

Total cost to get going: €82,807.78 - €94,099.75

Turns out treating housing as a market to speculate on might just be the problem all along.

 

Before the humble bundle came out, I bought the GameDev.tv "complete" Godot course - I had a good early bird discount since I've used them for Unity.

Over the past few years, I have completed the 2D, 3D, and several of the RPG intermediate courses for unity as well as a Blender course so was super excited for this new one!

And then was super disappointed.

I start with the 2D course every time and this one was...hollow. Super empty. Maybe a quarter of the content as the Unity course with a lot of basic things missing and some really bad practice promoted. I did the whole course on 1.25x speed and still had to skip through a lot of waffle.

I'm now doing courses for free on Youtube and have learnt far, far more.

It really is a shame as I'm a fan of GameDev.tv, but they really missed the mark with the Godot offering.

EDIT: clarity

 

Hi! I've been making games for a little while, though nothing too fancy - mostly mobile platformers, delivery games, and visual novels. I recently moved from Unity to Godot and finished the "Complete" Godot 2D course on Gamedev.tv.

I want to challenge myself and have a really strong design for an AR mobile game. I have never programmed an AR app before. I have found dozens of courses/tutorials for Unity, but none for Godot.

Does anyone have any suggestions? I've read the documentation, but would much rather a hands on tutorial or course.

 

Came but to NMS after about 2 years off. Played a new permadeath game with a friend, no other options changed from normal. But I couldn't last more than a few minutes.

Had to sprint to ferrus, I had to sprint to sodium, and even then I died about 50% of the time. Three sodium plants got me to maybe 30% hazard protection. My hazard protection was ticking down at 1% per second. Falling from any height (even jetpack softened) meant my jetpack broke.

And after four attempts, I finally got the ship and recharged to max with a good ten harvested sodium plants before going off on the Hermetic Seal quest. Half way there, the game throws a storm at me. Totally open ground, no shelter at all. And my entire stock of Sodium goes in seconds and then I die.

My friend's hazard protection was going down a lot slower, even when we were next to each other and his sodium filled him up a lot more (he said about 50 to full, I needed over 100 to full).

No idea what I did wrong.

74
submitted 4 months ago* (last edited 4 months ago) by [email protected] to c/adhd
 

Recently I feel like I'm working, sleeping, or waiting for work to start. I hate it, I can't figure out how to break this waiting mode. Does anyone have any advise?

EDIT: That ADHD moment where you see loads of people have given great advice, but there's so much it's overwhelming! Thank you all, I'll try and go through and implement what I can

 

I've been diving headfirst into the world of short story magazines and found some absolute gems!!

Khoreo Magazine has been my absolute favourite so far! I 100% recommend it. Diaspora-focused speculative fiction, usually with very novel story telling techniques and beautiful artwork.

Clarkesworld I've found to be pretty hit and miss, though the hits make it worth it! Some really great new and established authors with vivid sci-fi stories.

CRAFT has been great for a more literary and CNF bent.

Do you subscribe to any creative magazines? If so, which ones? If not, why not?

 

Flicking through the front page and around half of all posts have the world "rule" in the title. What's that about?

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