Vorthas

joined 2 years ago
[–] [email protected] 6 points 1 year ago (5 children)

Nope, the bottom right quadrant is the acceptable one. Z is up and follows the right-hand rule. I will die on this hill.

[–] [email protected] 3 points 1 year ago

Xfce overall, but I like MATE a lot as well. Just give me a traditional desktop experience, I don't need mobile-like options on a desktop.

I actually switched to MATE primarily because I like its suite of software a bit more (calculator, file manager, file archiver) than Xfce's, though I use some of MATE's stuff (Caja mainly) on Xfce on my laptop.

[–] [email protected] 6 points 1 year ago (2 children)

Tabs belong below the address bar on a browser, not above. Also the menu bar should always be a thing and there should be a title bar as well, not merging the two or three (including tabs) into one single bar.

[–] [email protected] 7 points 1 year ago (2 children)

Hell even just D&D 3.5e is better than 5e imo. Though I mostly play Pathfinder 2e nowadays (I'd be happy with Pathfinder 1e as well).

Just 5e is boring as hell to both DM and to play.

[–] [email protected] 3 points 1 year ago (3 children)

I'm a bit out of the loop, does just lurking mean you lose your account after a while or something?

[–] [email protected] 2 points 1 year ago

I use MATE as my DE of choice. I happen to like the old classic style of desktop. In particular I have a taskbar at the top of all my screens with all my window buttons, and a launcher bar at the bottom of my middle screen.

[–] [email protected] 1 points 1 year ago

Bring back old-style dungeons that have to be done in a specific order (at least for clusters of dungeons, like do first three in any order, then a fourth, then do next two in any order, then the last two in order), that have puzzles that build upon dungeon items obtained from previous dungeons. I also do NOT want to be given all the main "items" or powers at the start of the game, as that just limits what you can do as far as progression of puzzles.

More linear storytelling that takes place in the present, rather than everything interesting happening in the past via memories.

An overworld that isn't completely open from the start. You need to progress through some dungeons or towns to open up new areas of the world.

Basically I just want the old Zelda formula back.

For something a little out there, I want actual RPG mechanics like stats and actual leveling up in Zelda. Especially if it remains this BoTW/ToTK open air design. Just to give me a sense of progression.

[–] [email protected] 5 points 1 year ago (2 children)

I would like to see a PF2e AP focused on the serpentfolk, much like Serpent's Skull (which I'm DMing a sort of conversion of to PF2e, with significant changes to the lore to incorporate the Sumerian/Babylonian gods as ancient aliens that ruled over the ancient serpentfolk empire), but...better, since I know that AP wasn't super well received iirc.

[–] [email protected] 2 points 1 year ago (1 children)

I've been considering making a Gishath dinosaur tribal deck, got a list I could look at? I only have one Naya deck built (Palladia-Mors, the Ruiner equipment voltron) and wouldn't mind building a second.

[–] [email protected] 1 points 1 year ago (1 children)

EndeavourOS.

Basically Arch Linux with a nice installer, simple and easy to set up. Hopped to it from Manjaro a few months back and been enjoying it ever since.

[–] [email protected] 1 points 1 year ago

PascalCase or camelCase (note the capitalization of the first letter, that's the difference between the two) basically always.

[–] [email protected] 3 points 1 year ago

A little bit, there's a lot of specific subreddits I enjoyed browsing and talking in that have yet to reach a good critical mass here on Lemmy. I've been sharing my own custom Zelda monsters for Pathfinder 2e on the ZeldaTabletop subreddit and there's no substitute for that subreddit over here yet (I might make one once RiF dies on June 30th).

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