Tamlyn

joined 1 year ago
[–] [email protected] 2 points 5 months ago

Ich hab mir vor Christian Lidners Zeit eigentlich schon immer gedacht, dass es keine Woche gibt an dem die FDP nichts dummes sagt.

[–] [email protected] 18 points 7 months ago

I hopw others follow their example

 

geteilt von: https://feddit.de/post/1118983

Disclaimer: I write here about game mechanics of the game. Not about Story or game progression. I write about the world of Final Fantasy XVI, but no certain place. Also i'm not finished with this game, maybe 15 hours into the game.

I have see a lot people complaining that Final Fantasy XVI doesn't feel like the other Final Fantasy games or is not a jrpg. Since the franchise Final Fantasy has done a huge part building our perpective of the genre, it's huge that Final Fantasy XVI could be the maybe the end of jrpg on Final Fantasy main games.

I try to tell you what kind of game Final Fantasy XVI is and does it suit a Final Fantasy or jrpg fan. Then you are able to decide if it's something for you or not.

Is this game a jrpg?

There is no clear definition of an jrpg, some thing a jrpg has to be a turn based games and some still see dark soul games as jrpg's.

  • This game is for sure a rpg. It has a level system and you are able to equip gear for offense and defense. There is also some kind of ability tree in the game and you are able to choose certain ability you like.
  • suprise, this game comes from japan
  • Final Fantasy XVI is a story driven game with ceveral characters in your party, but you only able to control the main character
  • This game is an action game with focus dodging and skill usage
  • The characters in this game feel very grouded and logical and it takes a lot inspiration from historical settings
  • There is no element system or effectiveness system in the game

This games battle system reminds me of devil may cry. It feels a bit like a hack n slash game with well designed bosses. It remides me as well a bit of Ys game, because of the dodge and skill mechanics in the game. The game is all about your skill of the game mechanics and has no logical element like effectives of certain elements or weapons.

So is this game a jrpg for you? I think a lot people doesn't see it as jrpg and it's hard for me to see it as one as well. Depending on the definition i would say for some people it is a jrpg.

Is this game a good Final Fantasy?

There is a lot of my own opinion in this section, but i try to explain what kind of game Final Fantasy XVI is. I don't spoiler any story or progression of the game, but try to describe the eviroment of the game. Everything i say should in any trailer you are able to see or in the demo of the first 2.5 hours of the game.

Final Fantasy XVI has a medievil or feudalism theme (please tell me if you know more about this). The characters we see takes with der cloths a lot inspiration of that time. Building, markets and characters that appear in the game are inspired from history. I think quite more than other Final Fantasy games of with a medievil theme. Even the main character start with a appearance that doesn't remind you of fantasy at all. If you run arround in the first area you have to search for things that reminds you on fantasy. But if you look arround, you find a few things. Chocobos that are used from the knights and cyrstals that used to get water and gardening as well as for other things. A lot places stay like this, quite uninspirering if you search for unusual places that often appeared in Final Fantasy games. But later in the game there are a few places that has been build a lot better.

Even regions like forests or villages doesn't have so much fantasy with their appearance. Not with their appearance, but of course with their monsters. I wouldn't say i have seen so far a lot typical monster that represent the franchise Final Fantasy, but there were a few of them, like a morbol. We see as well a few magic that are typical for the game (but i don't know a lot as well so far).

Of course the Eikon battles are a huge part that represents the franchise. Ifrit and Shiva are two of the Eikons in that game and maybe the part of the game i like the most.

I think this game has a lot uninspired regions and places as well as character appearances in the game. Often when i look on the game i'm a bit sad because i want to see more moogles, want to see human like beasts like in Final Fantasy XII or the main mc of Final Fantasy IX. I want to see very interresting forest like the macalania woods in Final Fantasy X or creatives cities like Midgar in Final Fantasy VII. But then again i see everything FF XVI has build arround their Eikons and i'm happy again. It's not the best game to represent what Final Fantasy could be, but at least it excels other games in certain points for a Final Fantasy game, a fantasy game at all or even other jrpgs. Some games like Final Fantasy XII doesn't even had shiva or ifrit, but this game has it and maybe better than ever. The franchise battle system has been changing for a long time, as well as how the game plays itself. Final Fantasy XV was the first open world game with a terrible car (my opinion). That the course of the franchise and well will for sure see a lot different things in the future of Final Fantasy.

I liked to play Final Fantasy VII remake more, because it's more a jrpg, it has a edgy story, has more typical elements of final fantasy and some very weird bosses (a house), but as a Final Fantasy fan since i played Final Fantasy X (and many more), i still think it's a good game and even a good Final Fantasy.

[–] [email protected] 2 points 11 months ago

Ohh i need to finish the rest of my yakuza games

[–] [email protected] 3 points 11 months ago

Der Post bei dem ich kommentieren wollte hat die Sprache Englisch. Ich hab es jetzt mit Englisch versucht und es klappt immer noch nicht zu kommentieren.

[–] [email protected] 3 points 11 months ago

Der Post bei dem ich kommentieren wollte hat die Sprache Englisch. Ich hab es jetzt mit Englisch versucht und es klappt immer noch nicht zu kommentieren.

 

Es gibt ein paar Communities, wie zum Beispiel [email protected], bei denen ich keine Kommentare posten kann. Wenn ich das versuche, lädt es unendlich lang ohne Erfolg. Andere Communities auf lemmy.world sind kein Problem. Woran kann das liegen?

 

First of all, do you participate in the Network test? What your thought about the network test so far and maybe tell us which plattform you are using. What do you think about the characters?

[–] [email protected] 2 points 11 months ago (1 children)

i don't want to think to much about it. I want to see who is Venom in the game.

[–] [email protected] 8 points 11 months ago

No, you don't have to play other games before XVI.

[–] [email protected] 2 points 11 months ago

Wow, this looks so good. Not a big spider man fan, but even i'm interested to get the plates or controller

[–] [email protected] 2 points 11 months ago

You could just buy black plates

[–] [email protected] 3 points 11 months ago

i would be interested in it.

[–] [email protected] 1 points 11 months ago

i wish sony would just sell the plates and the controller seperat. I think a lot people would buy it

[–] [email protected] 2 points 11 months ago

I'm exited to try that game tomorrow

 

geteilt von: https://lemmy.fmhy.ml/post/1239473

Who else is going to play the CNT? I’ve seen the movelist for Hwoarang, Bryan and Lili. Have you seen the rest? I will put them in the comments.

16
submitted 11 months ago* (last edited 11 months ago) by [email protected] to c/[email protected]
 

There are upcomming Concerts in Los Angeles, Chicago, Berlin, Barcelona, Paris and Bangkok from 27th january till 16th march 2024.

3
submitted 11 months ago* (last edited 11 months ago) by [email protected] to c/fireemblem
 

I'm not the best Fire Emblem player out there, but i was good enough to beat Fire Emblem Engage on Maddening. So i thougth, a ironman challage on hard could be to easy. I was so wrong.

Chapter 4 - First Unit Lost

Louis is for me the Kellam of Engage. I just forgot to move him. Louis: 0 battles, 0 wins

Until Chapter 10 i thougth the challange is to easy on hard, but i was so wrong. I got for sure more careless because i rushed through previous chapter, but i think chapter 10 is a turning point in this game and get harder in the middle part of the game.

Chapter 10 - Major lossed because of careless decissions

Celine got killed by a crit of Hortensia

Lapis, as sword flier, got killed by Lyns enage attack of Hyacinth. I just made a mistake with her positioning.

My team so far: Alear as Archer, Afred, Yunaka, Anna as Mage, Alcryst, Citrinne, Ivy, Zelkov, ~~Lapis~~, ~~Celine~~

Chapter 12 - limited movement in the desert

Fogado got killed by reinforments. Of course i was my mistake that got him into this situation, but i knew he doesn't survive and i doesn't found any solution anymore to rescue him. Fogado: 5 battles, 2 wins

Chapter 14 - I hate crits

Alcrys got killed by a crit. I haven't learned so far to play arround crits and that will not be the last one. His brother will take his place in the army to fill that missing spot that hits us very hard.

Chapter 15 - Yunaka is untouchable

Nobody died here, but that all thanks to our best girl Yunaka. She was able to deafeat tank/dodge all the attack of the strong reinforments all alone and gave us serveral round to defeat them. We could have been wiped without her.

Chapter 17 - Marni is a strong girl

Because of bad positioning Rosado, that wasn't long in our team died against a attack from Marni with her very effetive weapon Rosado: 9 battles, 5 wins

Chapter 14x - legends can die

I thought Alcryst or Lapis deaths hit me hard, but this is almost a sin. At least Yunaka diedn't die to a random enemy, she died to attack from Beyleth. I thought, like always, Yunaka dodges one more attack, like she always does it. I pushed her already to her limits before, i pushed her to hard.

Chapter 18 - enemy get teleported

I got a bit angry because Citrinne died. She died because Mavier teleported a mounted Unit and Citrinne has very low defense. I thought she i perfecty safe on her position, but she died. Yes it's my fault but i forgot Mauvier does that. Zelkrov died in this chapter as well. I don't know what i did wrong on him, because he got one hit by Mauvier. I thought he should be safe because of my calculation. I was wrong. Zelkrov: 51 battles, 26 wins

Chapter 15x - Corrin is not strong but dangerous

Diamant folled his brother on this chapter because i doesn't respect the abilty of Corrin, that lowers the enemies stats, into my calculation. So he got killed by a combination of corrins ability and a few enemy Units. Took some time to made him strong after his brothers death, but at 15x he was quite useful. Diamant: 49 battles, 22 wins

Chapter 17L - Don't play at night, you get worse

Merrin wasn't long in the team because she joined after Yunakas death. So she wasn't very strong and died to bad calculation from two enemy units. Merrin: 29 battles, 12 wins

My team so far: Alear as Bow Knight, Afred, ~~Yunaka~~, Anna as Sage, ~~Alcryst~~, ~~Citrinne~~, Ivy, ~~Zelkov~~, ~~Lapis~~, ~~Celine~~, ~~Fogado~~, Panette as wyvern knight, Hortensia, ~~Rosado~~, Goldmarry as Griffin knight, ~~Diamant~~, Seadall, Kagetsu, Jade as Wolf knight, Timerra as Flier

Chapter 21 - Please stop playing at night

This was maybe the most horrible chapter i had. I attack with Lyns engage attack one of the staff use besides Veyle, but wasn't ready to go into attack. What i don't know, this attack triggers unlimited enemy spawn from every side. I still thought they new flood of enemies end at some point so i just fight against them and slowly go to Veyle. But the new spawn of enemies doesn't end. At some point there were about 60 enemies on the field that approach me. Sadly i lost Seadall and Kagetsu from these enemies. I really thought they vipe me or i lose more Units, but somehow i found a path that lead me besides Veyle and i was able to defeat her. Kagetsu: 34 battles, 24 wins

Chapter 22x - Rookie got strong and died

Timerra joined my Team after the death of....i don't know anymore but she wasn't that strong. But on Chapter 22 she feels like she was usable, so i just pushed her into to much enemies and lost her.

I married Goldmarry because someone i ask thought she is beautiful.

Because i lost 14 Units and many of them got a lot of experience, i hadn't much possiblities for the endboss anymore. Some of the unit i use were just weak. So here is my Endboss team: Alear, Alfred, Chloe as rookie healer, Jade the weird wolf knight, Ivy, Hortensia, Panette as wyvern knight, Pandreo to heal, Anna, Lindons another heal, Saphir as Bow knight, Mauvier and Veyle

Final chapter: I'm so sorry

Eeehh this is the worst death. Sombrom killed his daughter because he removed the engage state and her other weapon made her to slow, so she got doubled.

The Units that beat Sombrom:

Alear: 267 battles, 184 wins (Divine Dragon) with Leif

Goldmarry: 105 battles, 78 wins (Griffin Knight) with Eirika

Alfred: 274 battles, 118 wins (Avenir) with Sigurd

Chloe: 20 battles, 8 wins (Griffin knight) with Micaiah

Jade: 59 battles, 37 wins (Wolf Knight) with Byleth

Ivy: 199 battles, 126 wins (Lindwurm) with Corrin

Hortensia: 101 battles, 52 wins (Sleipnir) with Marth

Panette: 123 battles, 88 wins (Wyvern Knight) with Lucina

Pandrea: 46 battles, 20 wins (Hight Priest)

Anna: 206 battles, 138 wins (Sage) with Roy

Lindon: 16 battles, 5 wins (Sage)

Saphir: 32 battles, 25 wins (Bow Knight) with Lyn

Mauvier: 47 battles, 22 wins (Royal Knight) with Ike

 

Disclaimer: I write here about game mechanics of the game. Not about Story or game progression. I write about the world of Final Fantasy XVI, but no certain place. Also i'm not finished with this game, maybe 15 hours into the game.

I have see a lot people complaining that Final Fantasy XVI doesn't feel like the other Final Fantasy games or is not a jrpg. Since the franchise Final Fantasy has done a huge part building our perpective of the genre, it's huge that Final Fantasy XVI could be the maybe the end of jrpg on Final Fantasy main games.

I try to tell you what kind of game Final Fantasy XVI is and does it suit a Final Fantasy or jrpg fan. Then you are able to decide if it's something for you or not.

Is this game a jrpg?

There is no clear definition of an jrpg, some thing a jrpg has to be a turn based games and some still see dark soul games as jrpg's.

  • This game is for sure a rpg. It has a level system and you are able to equip gear for offense and defense. There is also some kind of ability tree in the game and you are able to choose certain ability you like.
  • suprise, this game comes from japan
  • Final Fantasy XVI is a story driven game with ceveral characters in your party, but you only able to control the main character
  • This game is an action game with focus dodging and skill usage
  • The characters in this game feel very grouded and logical and it takes a lot inspiration from historical settings
  • There is no element system or effectiveness system in the game

This games battle system reminds me of devil may cry. It feels a bit like a hack n slash game with well designed bosses. It remides me as well a bit of Ys game, because of the dodge and skill mechanics in the game. The game is all about your skill of the game mechanics and has no logical element like effectives of certain elements or weapons.

So is this game a jrpg for you? I think a lot people doesn't see it as jrpg and it's hard for me to see it as one as well. Depending on the definition i would say for some people it is a jrpg.

Is this game a good Final Fantasy?

There is a lot of my own opinion in this section, but i try to explain what kind of game Final Fantasy XVI is. I don't spoiler any story or progression of the game, but try to describe the eviroment of the game. Everything i say should in any trailer you are able to see or in the demo of the first 2.5 hours of the game.

Final Fantasy XVI has a medievil or feudalism theme (please tell me if you know more about this). The characters we see takes with der cloths a lot inspiration of that time. Building, markets and characters that appear in the game are inspired from history. I think quite more than other Final Fantasy games of with a medievil theme. Even the main character start with a appearance that doesn't remind you of fantasy at all. If you run arround in the first area you have to search for things that reminds you on fantasy. But if you look arround, you find a few things. Chocobos that are used from the knights and cyrstals that used to get water and gardening as well as for other things. A lot places stay like this, quite uninspirering if you search for unusual places that often appeared in Final Fantasy games. But later in the game there are a few places that has been build a lot better.

Even regions like forests or villages doesn't have so much fantasy with their appearance. Not with their appearance, but of course with their monsters. I wouldn't say i have seen so far a lot typical monster that represent the franchise Final Fantasy, but there were a few of them, like a morbol. We see as well a few magic that are typical for the game (but i don't know a lot as well so far).

Of course the Eikon battles are a huge part that represents the franchise. Ifrit and Shiva are two of the Eikons in that game and maybe the part of the game i like the most.

I think this game has a lot uninspired regions and places as well as character appearances in the game. Often when i look on the game i'm a bit sad because i want to see more moogles, want to see human like beasts like in Final Fantasy XII or the main mc of Final Fantasy IX. I want to see very interresting forest like the macalania woods in Final Fantasy X or creatives cities like Midgar in Final Fantasy VII. But then again i see everything FF XVI has build arround their Eikons and i'm happy again. It's not the best game to represent what Final Fantasy could be, but at least it excels other games in certain points for a Final Fantasy game, a fantasy game at all or even other jrpgs. Some games like Final Fantasy XII doesn't even had shiva or ifrit, but this game has it and maybe better than ever. The franchise battle system has been changing for a long time, as well as how the game plays itself. Final Fantasy XV was the first open world game with a terrible car (my opinion). That the course of the franchise and well will for sure see a lot different things in the future of Final Fantasy.

I liked to play Final Fantasy VII remake more, because it's more a jrpg, it has a edgy story, has more typical elements of final fantasy and some very weird bosses (a house), but as a Final Fantasy fan since i played Final Fantasy X (and many more), i still think it's a good game and even a good Final Fantasy.

 

This is my favourite of the games from the Nintendo direct. I just got into star ocean with divine force, but i like it a lot, now I want to see more from the franchise.

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