Implemented automatic door opening
In my initial implementation, doors opened when a character approached them. But imagine simply walking past the doors and having them open unexpectedly ๐
In the current implementation, I analyze navigation paths to determine if characters pass through a door.
Additionally, I added small visual feedback for wall placement, fine-tuned navigation, made a few QoL improvements, and fixed a bunch of bugs.
@projectharmonia
#projectharmonia #bevy #gamedev
@Maiq Thank you ๐