[ MOVEMENT ]
- Fixed some instances of pixelwalks across all maps
[ MISC ]
- Slight adjustments to some Holo stickers
- Fixed a case where some match stats would be reported incorrectly at the end of the game
[ MAPS ]
- Overpass
- Updated some signage
- Adjustments to jumpable locations
- Adjustments for improved player movement
- Adjustments to wall-bangable locations
- Various bug fixes
[ MISC ]
- Fixed a case where parties of two or more were unable to enter matchmaking
- Adjusted door interactions with dropped weapons and ragdolls
- Fixed a case where door interactions with players affected hit registration
- Fixed a case where four grenade icons would scale incorrectly in the team hud
[ ANIMATION ]
- M249 now has bullet belt animation
[ MAPS ]
- Vertigo
- Various adjustments to lighting
- Added sounds to potty doors
- Fixed vacancy signs on potties
- Overpass
[ GAMEPLAY ]
[ MAPS ]
- Added Overpass to Deathmatch, Casual, Wingman, and Competitive game modes
- Added Vertigo to Deathmatch and Casual game modes
- Removed Nuke and Office
[ WORKSHOP TOOLS ]
- Enabled undo/redo buttons
- Various bug fixes
[ MISC ]
- Added the "Secondary Fire Hold" option to the input settings menu
- The halftime countdown timer is now visible
- Fixed a case where the camera would not interpolate correctly when switching between chase and roaming spectator modes.
- Fixed a case where the viewmodel weapon would disappear for one frame when switching in-eye spectator targets.
- Added leading zeroes on StatTrak module
- Glove patterns and wear now more closely align with CS:GO versions
- Various improvements to foil stickers
- Various adjustments to the size of stickers applied to weapons--