The amount of heat this will add to your case is negligible. We're talking 15% waste on a 20W load, so 3W worth of extra heat. And that heat is produced in the PSU.
(PSU efficiency standards: https://i.imgur.com/WSWrsCm.gif)
The amount of heat this will add to your case is negligible. We're talking 15% waste on a 20W load, so 3W worth of extra heat. And that heat is produced in the PSU.
(PSU efficiency standards: https://i.imgur.com/WSWrsCm.gif)
Or just don't use it
Ah I did some more research and what I said only applies to the older Elgato devices. They did use h264 as the format over usb and you could use that directly without recoding. But they moved to a custom format due to delay and decoding overhead. And ofc you'd want stream ovelays and such which also requires reencoding.
Is that steel wool in the front? Probably a science demonstration. If you quickly increase pressure in the air vessel up front by shooting the bow, the temperature spikes up enough to ignite the steel wool.
You are correct that the Elgato does video encoding. And that if you use your GPU it's putting a little bit of extra load on the GPU. But it's negligible since the video encoding is a separate part of the chip. Maybe you'll lose a percentage of FPS due to power usage snd bandwidth, but honestly the same is probably true for the CPU load caused by USB bandwidth.
I will always downvote articles with "slams" in the title. It is undoubtedly low effort clickbait. ...unless someone actually gets a door slammed in their face.
Revanced still works but it's a cat and mouse game. Sometimes it will stop working but the next day someone will have found a workaround. Bit of a hassle to patch the new APK each time.
There is no one-size-fits-all architecture. Microservices are fine, but probably not for you.
Well damn. TIL, I'm confused and gay
I thought it was libvlc that covers that but no, it is indeed libavcodec which is part of the ffmpeg project. Does anyone here know the relationship between libvlc and libavcodec?
I've never felt silicon degradation on a CPU. But I can say that I've had a GPU with a stable overclock for years that started getting a bit flakey and I had to go back to stock settings. Of course for GPUs there are also more frequent driver updates. Maybe that effect was due to the driver and games also trying to squeeze more out of the hardware.
It'll depend on how efficient your phone charger is vs your PC PSU. Looking at some charts, it's a very close battle but generally the phone charger seems to win out. Probably because it's more optimized for its max power output, whereas the PSU needs to support a wider range of loads.
https://silentpcreview.com/power-lost-a-better-way-to-compare-psu-efficiency/
https://www.electronicdesign.com/technologies/power/whitepaper/21129264/gan-fulfills-promise-of-efficiency-and-simplified-power-adapter-design