I think it was well executed for what it was, but that ultimately it was a real world location in a post-apocalyptic/collapsed state. Not particularly novel, and being grounded in reality, it's all very same-y for lack of a better term.
Still loved the game for the time myself and my buddies got into it, but at some point, it just didn't hold our interest. The game mechanics were very well designed, though, albeit somewhat overwhelming at times.
Earlier this year, I built my new home server from a combination of my old desktop parts as well as new, higher end server parts.
Running TrueNAS Scale on NVMe, a mirrored pair of 500GB SATA SSDs for application data, and finally for the main storage: 3 x RAIDZ2 (6 wide) with 16TB HDDs for a max capacity of 174.3TiB of storage (currently just over half full with 6 empty bays left to populate when the time comes).
I'm using quicksync for hardware transcoding and it's all working great!