Profilename1

joined 1 year ago
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[โ€“] [email protected] 5 points 4 days ago

Live free or die, birbs

[โ€“] [email protected] 1 points 4 months ago

Can't believe it's been 8 years since Civ6 came out! I still remember people being mad about Civ5 changing stuff from Civ4.

I suppose we're overdue, though. There were only six years between 5 and 6, five between 4 and 5, and four between 3 and 4.

[โ€“] [email protected] 2 points 8 months ago (1 children)

Cool! I think whether or not this works will vary from case to case, but I'm glad you got it working.

[โ€“] [email protected] 1 points 8 months ago

Very handsy boy

[โ€“] [email protected] 3 points 8 months ago

New Mandela effect just dropped.

No, I always remember it being a forge mod, since the 1.15 days at least. Not sure what to tell you. Maybe they discussed Fabric but went with Forge in the early stages? Maybe you're thinking of being frustrated with it not being a Fabric mod and having to install Forge? Maybe you're thinking of another mod entirely?

[โ€“] [email protected] 2 points 9 months ago (1 children)

Hadn't heard of it before, but looks neat! RPG-style packs are cool but sometimes get ignored in the sea of tech and magic packs.

[โ€“] [email protected] 1 points 9 months ago (1 children)

RLCraft is definitely a modpack, ha. Don't be afraid to change packs if you end up getting frustrated, since I've heard that unfair deaths are pretty common. You could also do stuff like turn KeepInventory on.

 

Haven't done one of these in awhile. What are you guys up to now?

 

Haven't done one of these in awhile. What's up, peeps?

 

On time as always, our monthly community post!

[โ€“] [email protected] 1 points 9 months ago

Beautiful! Great to see trains in minecraft. I know it's been done before, but Create does it while keeping in the spirit of the game by having you build it however you want in game.

 

Spill it, boys. I know you can't stay away.

[โ€“] [email protected] 3 points 11 months ago

I waited for most of them to leave first. I do have a good crossbow tower setup, but the problem is that crossbows aren't effective against undead.

 

It was quite the battle.

 

And it just gets worse

And it just gets worse. I tried to wait them out, but even when they left a few stayed behind, lurking in the treetops:

Undead trees

I knocked over one tree with a ballista, and those creatures left voluntarily. I took about thirty casualties clearing out the second tree.

A year later, the horde returns, and right now I'm ignoring them because there's lots of work inside the fortress that needs done, and I've got a decent tree farm up and going. I'm thinking it's time for Operation FTW, but I'll have to wait until they leave to set up it for the inevitable third return.

[โ€“] [email protected] 1 points 11 months ago

Mini zombies tend to spawn in groups, I find. Probably not many other valid spawn locations if you're getting a bunch of spawns

[โ€“] [email protected] 1 points 11 months ago

Looks cool, best of luck.

[โ€“] [email protected] 2 points 11 months ago

It's like that meme where it's the guy saying he just needs that one piece, and the piece is labeled "a billion dollars"

 

Not sure why it wasn't before, to be honest, but at some point that setting got changed.

 

Tip: If you have visitors wandering around your base, you can go under the knowledge task to see what all books they've read in their lifetime and what kind of books they are. That way, you can search for somewhat unusual types like novels, chronicles, cultural histories, biographies, autobiographies, dictionaries, dialogues, and etc.

I really wish this functionality was on the written objects screen. Right now you just have to go off of the title. This work, unfortunately, wasn't written in my fortress and we don't have a copy of it, either. That said, I do have a pair of autobiographies and some cultural histories.

What I would like to do is figure out a way to reliably make dwarves produce biographies. Unfortunately, I haven't figured out how. The only requirement that I know of for a dwarf to produce a biography is knowledge of the biography topic, which can be obtained either from them reading a book on the subject (easy) to discovering it themselves (very, very hard and random). After that, I don't know if they have to be assigned to a library or not to actually produce the biography.

That sounds simple, but the thing is that dwarves are practically-minded. They seem to prefer to write manuals and guides about topics they know than novels, biographies, and etc. What if you had a dwarf that knew only of biographies and of no other topics, though? They might write one guide on the subject of writing biographies, but will they stop writing guides after that and start writing biographies?

The problem is, once you have a big library, dwarves tend to swarm it and learn about all the topics. It's hard to pick and dwarf that's "unpolluted," so to speak, and I suspect that if they've avoided the library that much, they'll be poor biographers anyway.

One idea I've had is the Dwarven Monastery. We take kids that just turned 18, which haven't had a chance to read books yet, and slap them in a private, sealed off room with writing materials, food, and drink. Toss in a bookshelf and make a tiny library only they can access. Assign them as a scholar, and throw down a book on biographies as inspiration. Then, see what happens.

Note that what kind of books your dwarves write has literally no gameplay impact. This is just for Armok and maybe internet points. Damn it, I want my dwarves to have quality literature!

 

Looks interesting. It has more of a fantasy-focus than its inspiration. Right now it's on sale on Steam, so it could be worth checking out.

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