PrinzKasper

joined 1 year ago
[–] [email protected] 2 points 1 year ago* (last edited 1 year ago) (1 children)

Here are some that I played:

Little Kitty, Big City

You're a little kitty, lost in a big city. If you think "But Stray released just last year!", this game is quite different in two core aspects: The tone is much more comedic and light hearted, as will be immediately apparent when you start the game and the intro cutscene and its cartoon physics set the stage for how you got lost in the first place. Secondly, where Stray's gameplay pretty much exclusively consists of walking up to a thing and pressing whatever contextual button prompt pops up, Little Kitty is controlled much more "manually" and you have to aim your jumps, bat things off of high ledges and sneak up on pesky birds yourself. The demo is pretty short, but still gives a good idea of how it'll be like to navigate the eponymous Big City through the eyes of a cat.

This has all the makings of a chill and casual game, but it remains to be seen how the gameplay evolves in later stages of the game and how long it'll be.

Laika: Aged Through Blood

Remember those flash games where you ride a motorcycle and have to manually balance the bike by tilting it forward and backwards? What if you also had a gun and it was a metroidvania? You play as an anthropomorphic dog named Laika who's tribe is under attack by a hostile faction of birds, and you fight them off with your trusty motorcycle in fast one-hit kill combat. One thing I found pretty weird is that you only have two bullets before you need to reload, and to reload you need to perform a backflip. I guess this is supposed you keep you moving instead of sitting still and sniping enemies at the edge of your screen, but many times I've found myself frustrated that I needed to go out of my way to find some kind of ramp to jump off of, just to turn back around so I could progress through the next set of enemies with my now loaded gun. Maybe I'm just bad at the game though lol. The presentation is pretty bloody and gory, but I dig the Mad Max + occult tribe aesthetic overall. I also liked what I saw of the writing, with Laika trying to balance with what's necessary for her tribe and trying to care for her daughter, who herself has witnessed some traumatic stuff.

I liked some parts of this game, but others didn't quite click with me. This game could be good, but I can also just as easily see it becoming more frustrating than fun.

Jusant

Dontnod have decided that instead of creating another walking simulator, they wanted to create a climbing simulator! Fortunately, this is not the Uncharted climbing we've probably all at some point experienced, and there's a surprising amount of depth to the mechanics. You controll both your hands individually, you can use your rope to hang and swing, and you have to manage your stamina during the longer stretches. While the slice that is playable in the demo is still relatively easy, I can definitely see these mechanics being used in interesting ways to create more difficult stretches later down the line. Unlike any other game from Dontnod, there is not a single line of spoken dialogue in this game (or at least in the demo), however there are some readable notes scattered around. The presentation is still strong though thanks to fantastic animations for your character and highly detailed sounds for every step on every surface, and how they reverberates through the environment. Said environments also look great thanks to excellent use of global illumination (I believe the game runs of UE5 but I'm not 100% on that)

It's a pretty unique game and I'm totally down for more.


Apparently there's a 5000 character limit for comments on kbin? Continued in next comment...

[–] [email protected] 2 points 1 year ago

That's a weird way to spell "TF2 MGE bball mode"

[–] [email protected] 3 points 1 year ago (6 children)

Makes me wonder if these versions are going to have any advantages over just emulating the originals, and MGS1 and 2 even had official PC releases with fan mods to patch them.

[–] [email protected] 3 points 1 year ago (2 children)

Can't say I'm a fan of the main character's design but I'm a sucker for a good 3d platformer and it's been a while since a Hat in Time, so I'm down for this

[–] [email protected] 5 points 1 year ago (1 children)

So basically competing with patreon?

[–] [email protected] 3 points 1 year ago

Discovering the Sevii Islands in Pokemon Leaf Green, felt like exploring a secret zone I wasn't supposed to. 7 Year old me was extremely excited.

[–] [email protected] 1 points 1 year ago

Ah my bad, I didn't see that

[–] [email protected] 5 points 1 year ago (3 children)
[–] [email protected] 1 points 1 year ago

At first the name gg.deals makes it seem like such a sketchy skite, but having used it for months now I vastly prefer it over isthereanydeal

[–] [email protected] 2 points 1 year ago

It might be a good idea to update the magazine icon to not include the reddit snoo

[–] [email protected] 5 points 1 year ago

I'd love to see another pirate/sailing adventure. PF1e had skulls and shackles, but 2e is currently missing something to fulfill the same fantasy.

That being said, the ship should stay relevant until the end, not be thrown away like the circus in extinction curse.

[–] [email protected] 6 points 1 year ago

Das Match des Jahrtausends!

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