Mistic

joined 1 year ago
[–] Mistic 1 points 8 months ago (1 children)

Oh, yeah, absolutely. Price policy is a whole different topic. Only monopolies can afford to increase them just because they're not meeting the expected quota.

Don't know about "retaliatory measure", it's hard to imagine companies uniting like that over it. Usually, they just play by the rules, and those could be the new rules (strong emphasis on "usually"). In fact, if the management is competent, it's likely that they have already accounted for it, just in case, after the news dropped.

[–] Mistic 16 points 8 months ago* (last edited 8 months ago) (3 children)

Let's assess the effects this change could cause on real numbers.

Note: This is a duplicate of a part of a comment I've written here above as a response, but I don't want it to be buried. Hope that's fine

I'll take Nutrien's 2023 audited financial statement as an example. (Numbers in brackets are what's deducted to get what's not in brackets)

  • Sales - 29056
  • Freight, transportation, distribution - (974)
  • Cost of goods sold - (19608)
  • EBIT - 8474
  • Interest - (w/e)
  • EBT - 1952
  • Taxes - (670)
  • Net earning - 1282

Out of cost of goods sold (2858) is cost of labour, let's also add (626) from general administrative expenses, and just say it's all wages.

  • Effective tax rate - 670/1952*100% = 34,3% (wow, that's a lot for where I live, also ignoring mining tax for simplicity)

Let's see what happens to our efficiency if the changes take effect.

All of costs can be divided into Fixed and Variable ones. Labour, in this case, is Variable because we can manipulate it by employing more staff to compensate for reduction in working hours and keep the sales at the same rate. (Contract workers are usually Fixed Cost, but it's all relative, as no Fixed Cost is ever truly fixed.)

Going from 40 => 32, we have a 20% reduction in working hours. Mind you, this doesn't mean there will be a 20% hit to productivity. It may be more, it may be less (most likely less), for simplicity let's say it's 20%. So, we need 20% more workers to compensate. (2858+626)*120%=4180.8

  • New EBT = 1952 + 2858 + 626 - 4180.8 = 1255.2
  • New net profit = 1255.2*(1-34.3%) = 824.7. Mind you, the effective tax rate will probably be lower if employment affects deductibles and/or grants tax privileges.

So, our net profit margin went from 1282/29056 = 4.4% to 2.8%. Looks bad at first glance, but it's also a bad year. A year prior net profit margin was at whopping 20.3%, so a decrease from 4.4% to 2.8% would be nothing in comparison.

Will it result in increased prices? Yes, but it will also lead to economic growth, because more free time = people spend more money = companies earn more = companies grow faster, but so does inflation. If they can manage the inflation, I don't see why this couldn't be possible.

[–] Mistic 5 points 8 months ago* (last edited 8 months ago) (2 children)

Edit: you said "but nobody's explaining the economics to me", here you go, here's the basics of corporate financial management with real numbers and a tiny bit of macroeconomics at the end.

Wait, I don't get it. You're saying if you pay a worker 1000$ a week and get revenue of 1100$, then you have a profit margin of 10%. But that's NOT profit margin (at least not the one one would use for analysis). Not to mention that those numbers are unrealistic because you'd be working at a loss for a very long time, almost guarantee.

You can't just pull numbers like that and say, "unprofitable!". Of course it isn't. You made it that way.

Besides, you're ignoring the rest of the expenses that often outweigh the payroll fund.

Back to what you called "profit margin," I'd call it "Return on Payroll Fund." It's weird, I don't like it, it ignores all of the other costs that go into creating a product, don't use it. In financial management, we use RoS, which is EBIT/Revenue. That's probably what you were thinking of. Another name for it would be "operating profit margin," likewise net profit margin would account for ALL of the expenses and not just operating ones.

Now, let's look at real numbers. I'll take Nutrien's 2023 audited financial statement as an example. (Numbers in brackets are what's deducted to get what's not in brackets) Sales - 29056 Freight, transportation, distribution - (974) Cost of goods sold - (19608) EBIT - 8474 EBT - 1952 Taxes - (670) Net earning - 1282

Out of cost of goods sold (2858) is cost of labour, let's also add (626) from general administrative expenses, and just say it's all wages.

Effective tax rate - 670/1952*100% = 34,3% (wow, that's a lot for where I live, also ignoring mining tax for simplicity)

Let's see what happens to our efficiency once the changes take effect.

All of costs can be divided into Fixed and Variable ones. Labour, in this case, is Variable because we can manipulate it by employing more staff to compensate for reduction in working hours and keep the sales at the same rate. (Contract workers are usually Fixed Cost, but it's all relative, as no Fixed Cost is ever truly fixed.)

Going from 40 => 32, we have a 20% reduction in working hours. Mind you, this doesn't mean there will be a 20% hit in productivity. It may be more, it may be less (most likely less), for simplicity let's say it's 20%. So, we need 20% more workers to compensate. (2858+626)*120%=4180.8

New EBT = 1952 + 2858 + 626 - 4180.8 = 1255.2 New net profit = 1255.2*(1-34.3%) = 824.7. Mind you, the effective tax rate will probably be lower if employment affects deductibles.

So, our net profit margin went from 1282/29056 = 4.4% to 2.8%. Looks bad at first glance, but it's also a bad year. A year prior net profit margin was at whopping 20,3%, so a decrease from 4.4% to 2.8% would be nothing in comparison.

Will it result in increased prices? Yes, but it will also lead to economic growth, because more free time = people spend more money = companies earn more = companies grow faster, but so does inflation.

[–] Mistic 6 points 8 months ago* (last edited 8 months ago)

I was interested in VR for a very long time. Recently, I got to actually try it out.

I primarily view Apple Vision Pro as a proof of concept type of device. Sales being limited both in quantity and territorially indicate that. It has brought 3 major improvements to the table, compared to other headsets:

  1. Quality of passthrough
  2. User interface
  3. Display quality

When you think about it, however, it's not that much to make it an obvious choice over other devices.

Passthough is needed for navigating through space. It does not help with productivity as your vision would be focused on the interface and not the environment. Remember warping on Quest 3? Much less noticeable than on videos for the exact same reason.

There is no buts with the user interface and display. They are simply great, best that there is.

Now, for the part that makes Vision Pro from a great productivity device on paper into a "dev kit available to masses" (I like that description, it does feel that way a lot, ty Ghostalmedia)

Eye strain is a major issue. It is very difficult to use the device for more than a couple of hours without getting tired. This goes for all of the VR headsets out there. I guess you can get used to it over time, though.

Limited usability. Quest 2/3, Pico 4, Valve Index, they all do things you wish Vision Pro could. Primarily usage of physical controllers. Imagine sculpturing without controllers because I can't. Hand tracking is just not up to par.

Battery solution is another issue. Not being able to swap what is otherwise a Power Bank without disabling the device and being unable to use any other battery than Apple's own is at the very least annoying. Not exactly an issue if you're too tired by the time it runs out.

Finally, the VR space itself is unfortunately not mature enough. There's a lot of work still to be done. Even when talking games, despite some amazing titles like Half-life Alyx, the vast majority where controls wouldn't make you dizzy are all pretty much like arcade mini-games, where you either teleport from point to point or not move at all. Developers simply have yet to figure out an organic way of user navigating through virtual space. (Doesn't mean they aren't fun, though)

Overall, I believe Vision Pro isn't really a mass consumer product, but it did do a lot by bringing more attention to VR as a whole, as well as pointing out additional user-cases for the technology. Because of Vision Pro, Meta started paying more attention to details, which ultimately will benefit the consumer (in fact, it already has yeilded results).

[–] Mistic 1 points 8 months ago* (last edited 8 months ago)

CPU 3600, Mobo b450m, GPU 6700(xt), RAM 16Gb 3200mhz

Something like this: https://de.pcpartpicker.com/list/WC2VTY

Comes out at 637€. A little over budget, but that's also all new parts. It's definitely enough for 1080p, often 1440p even.

To get the most out of the budget, I'd definitely be looking at the used market.

Definitely used 3600 for CPU. They go for very little and will pair nicely even with 3070 class cards.

Used 6700 or 6700xt for GPU, but since they aren't as robust as CPUs, do pay closer attention to damages, dust, performance compared to benchmark, and etc.

Used case, because they don't matter unless for looks. Just make sure it allows for air to pass through.

Heatsink can sometimes come together with CPU. I'd be spending no more than 20$ to cool this one. (However, PA120 is kinda too good to pass on, despite being overkill for the CPU).

RAM may as well be new, they aren't very expensive. SP Xpower Turbine, Ripjaws, or Kingston Fury 2x8Gb 3200 or 3600 are all good options.

Motherboard, wouldn't buy used. And I wouldn't be buying the lowest chipset either. b550m DS3H would be reasonable here or b450m ("m" means mATX, which are smaller than non-m, and usually cheaper), depending on if you need the extra features of b550 chipset.

Power Supply should never be bought used, look up tier lists, and go with middle range one for reliability. 550W and over should be enough for the build. Try not to cheap out on these.

Storage, also never to be bought used. Look for M.2 NVMes. SN770 is best bang for the buck imo, but even Kingston NV2 will do fine. 256Gb is enough for OS and some additional software. Imo, that's too little. Get at least 500Gb. Ideally, 1Tb. Mind you, you could always add more later.

[–] Mistic 51 points 8 months ago* (last edited 8 months ago)

Very much illegal where I live.

Not to mention, if the company has to implement such practices, it means it has a problem retaining staff.

If it has problems retaining staff and solves it not by addressing the underlying issues but by extortion, why would you work for such a company? Their management is clearly incompetent.

[–] Mistic 1 points 9 months ago

That's not always true.

There are a few reasons as to why one would keep low/no profit or even completely unprofitable projects going.

It's all tied to their value proposition. For example, if you can sustain a no profit project, it will bring you new customers despite creating no revenue. A glaring example of high-value yet unprofitable product would be Twitch, all because it brings in data.

[–] Mistic 6 points 9 months ago* (last edited 9 months ago)

Storyteller

A short but memorable puzzle-type game where you have to put together scenes and characters to create a story. Actions in previous scenes affect how characters behave or appear in later ones.

Really liked that one, it's fun.

[–] Mistic 2 points 9 months ago

Regular Galaxy S22 256Gb

Was choosing between S22, Pixels, and Nothing Phone. Ultimately, I went with the former because I happened to accumulate Tab S8 as well as Galaxy Buds 2. If not for those, probably would've saved a buck with first Nothing.

Pros: Easy cloud sync, good processor, nice materials, could be found for a very affordable price, and rest of the features that come with premium phones

Cons: No headphone jack, no SD card slot, some bloat you can't remove, battery

Would've probably still rocked my Poco F1 if it didn't get obliterated by a 0.5m drop onto a quartz floor. It never fully recovered from it.

[–] Mistic 3 points 9 months ago* (last edited 9 months ago)

You could try looking at what Chuwi has in stock. Heard the build quality is good and the price seems reasonable.

Either way, what I would recommend is getting the smallest RAM and Storage possible and replacing it with better ones yourself. Usually, that comes out cheaper. It's also the easiest upgrades you could do. Just make sure it is 1) is actually cheaper and 2) possible, since some companies solder those components to the motherboard.

Also, knowing the use-case is very important, you haven't provided the info.

[–] Mistic 2 points 9 months ago* (last edited 9 months ago)

In my experience, the longer you type, the faster you get at typing.

That's like getting into the rhythm. If you do it a little and then stop, then you never become proficient as you never got into that flow.

Try learning a guitar by pulling a few strings a day. Try learning to read in a different language by reading a few letters each time. Try running by taking a few steps.

Doesn't it sound ridiculous?

Have you ever tried learning a different language? You don't become proficient by reading one sentence, then stopping and then another one. You do it by struggling through many, and the more you do it, the faster you learn.

Note, I'm not writing this because "boohoo, bad parenting." It's the first essay, who cares. (although her being 13 does make me raise a brow. I'd expect it with a 7 y.o., but 13? w/e, you do you). I just think you have a misunderstanding in how learning core-level skills work. Continuous repetition is the key.

Another glaring example is how toddlers learn languages. In a span of a couple of years, they are capable of learning a language to native level with absolutely no prior knowledge, just by listening and trying to repeat the sounds day in and day out. Just think about it.

[–] Mistic 8 points 9 months ago (1 children)

Our cops in Russia have been doing that for years as well. They groom whole groups of teens like that. Absolutely mental.

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