LetMeEatCake

joined 1 year ago
[–] LetMeEatCake 4 points 1 year ago (3 children)

On mobile: Hit the three line menu button -> "Send link to device"
On desktop: Right click on a tab -> "Send tab to device"

Kind of odd that they're not the same language, actually. For what it's worth I'm on iOS so it might be different for FF on Android.

[–] LetMeEatCake 28 points 1 year ago (5 children)

I can send a tab from my mobile Firefox to my desktop Firefox by default, so that's at least one of those that doesn't need an extension.

[–] LetMeEatCake 1 points 1 year ago

After a certain point, scores are as much based on hype as quality.

That's not even a malicious choice, either. Hype influences our experiences and perceptions of whatever is being hyped. It's intuitively obvious that people will enjoy a good thing that they are hyped about more than a good thing that they are not hyped about. Hype is strongest just before release... which is exactly when reviewers play and assign a score to a game.

A sequel to a well received game is going to have more hype than the predecessor in most circumstances. Morrowind sold something like 5-10x the copies as Daggerfall and came about at a time when there was a lot of upheaval in the industry from a target-audience standpoint: a lot of potential Morrowind players (and reviewers) would have not played Daggerfall.

In essence, Oblivion was reviewed more positively because of the positive reception of Morrowind. The positive reception of Oblivion in turn boosted Skyrim.

This is not to say people would hate the games without the prior game before it or hype, just that there is a "hype boost" for games.

[–] LetMeEatCake 8 points 1 year ago

The business ecosystem of people taking advantage of right-wing outrage has to be pretty interesting. People with the right social media skills can turn anything into the conservative "own the libs" hallmark of the week. Make your product cheap enough and it should be comparatively easy money...

[–] LetMeEatCake 31 points 1 year ago

Lots of things.

Use public transportation.
Have multiple experiences available nearby to do as a day activity.
Have a large pool of people available to meet and know.
Walk to anything interesting.
In general just have lots of options and variety for anything: work, groceries, eating out, etc.

Some small towns might have some walkability for downtown but nothing more than that.

[–] LetMeEatCake 20 points 1 year ago

I'd tell my friend that this one is on me. If they protested I'd offer to let them take the next time we ate at a restaurant.

I'm a big fan of paying bills separately though.

[–] LetMeEatCake 5 points 1 year ago* (last edited 1 year ago)

I can't read the article but I think they're making a bit of a mountain out of a molehill.

BEVs were nigh impossible to purchase a year ago. Tesla's MSRPs were ~$10k higher than they are today, not even accounting for the tax credit. Other manufacturers were seeing dealer markups of $10k+ on a new BEV. Demand for BEVs went through the roof as (1) supply chain effects meant the price difference between ICE and BEV went down, and (2) Russia's invasion of Ukraine sent gas prices way up. A 350% jump over last year doesn't mean much in that light — what inventory even existed on dealer lots last year?

Both of those factors have faded. EVs are still selling well, but manufacturers are going to need to find more ways to lower prices in order to stay competitive and to keep demand up.

[–] LetMeEatCake 1 points 1 year ago* (last edited 1 year ago)

(1) I didn't downvote you.
(2) I said something similar but critically different:

Building a streaming platform that expects to have multiple billions of dollars in revenue across hundreds of millions of users is going to have enormous fixed costs that cannot be trivially scaled down if user counts are lower. If they plan around a much lower user count they can scale it down at that planning phase, but not after the fact (at least not easily).

The intended size of the platform dictates the fixed costs.

And...
(3) The data you provided wasn't fixed costs. It was variable costs like server time, music rights, and bandwidth.

[–] LetMeEatCake 57 points 1 year ago (13 children)

Every time I see crazy heat data for Arizona and other places like it in the US, it makes me wonder. When the fuck will we see a reversion of population trends of people moving south? Arizona, Texas, etc. are only going to get worse. Everywhere is going to get worse, but there's a lot of rapidly growing areas that are on track to be non-viable for 1/3+ of the year within 10-20 years.

People should not be moving to Arizona, not with climate change as it is.

[–] LetMeEatCake 3 points 1 year ago* (last edited 1 year ago) (2 children)

Interesting. That's dated October of 2009 and says Spotify had 5m users. Looks like they have ~200m users today. At a linear scaling it'd be twenty times larger, or £120m=$154m per month. That's $1.85b/year.

In reality it wouldn't scale linearly, but it also accounts for zero salaries, which was the major component of my comment.

[–] LetMeEatCake 3 points 1 year ago

This led me to discover that NH ended capital punishment in 2019. Last I knew, we were the lone holdout in New England and the Northeast in general. Glad I got that corrected and glad that finally changed!

[–] LetMeEatCake 7 points 1 year ago (4 children)

Fixed costs isn't the cost of having a single server with the storage. I'm thinking everything they need to have built up with the intent of having between N1 and N2 MAU, in order to make that viable.

It's the cost of developing the software stack, of hiring the lawyers and accountants that (1) acquire the music rights and (2) handle the music payouts, it's the lawyers that handle the different legal requirements across every major global economy, it's the servers located in all of those countries with as many sub-national locations as necessary, it's the IT staff that manage that server uptime, it's the software developers that maintain that system and improve upon it so rivals don't jump too far ahead... Etc.

Building a streaming platform that expects to have multiple billions of dollars in revenue across hundreds of millions of users is going to have enormous fixed costs that cannot be trivially scaled down if user counts are lower. If they plan around a much lower user count they can scale it down at that planning phase, but not after the fact (at least not easily).

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