Keekles

joined 1 year ago
[–] [email protected] 6 points 2 months ago

Octavia is very strong, insanely strong. But also so very annoying (and sometimes boring) to play. Throw down the mallet and amp, press 3, spam crouch, throw something onto 2nd monitor and just spam crouch and refresh the abilities every now and then.

Though I have to thank her for being able to carry me through an otherwise awful EDA rotation.

[–] [email protected] 2 points 2 months ago

I want to buy up some of the instruments for more variety in song options, but I just can't justify spending that much plat.

[–] [email protected] 4 points 2 months ago

Thank goodness they have the pity system for Dante, farmed out 2 Dante and all weapons worth of pity points before the first part for him dropped. All in all, I think he's a great caster frame. One drawback is that I think he needs casting speed, either from natural talent or archon shards to feel good. Even after the rebalancing, he's still a damage monster, too busy for my liking.

[–] [email protected] 1 points 2 months ago

I'm pretty sure they have no ammo worries, my Kuva Zarr equipped crew member happily spams it until they despawn.

[–] [email protected] 2 points 3 months ago

I hate the normal disruption demolisher nullifier pulses, that alone made me hate the game mode.

[–] [email protected] 2 points 3 months ago* (last edited 3 months ago)

Your experience is the complete opposite of mine. I farmed out the pity points for both weapons, and 2 copies of dante before I had a set of dante bps dropped.

[–] [email protected] 2 points 4 months ago

Tyl Regor's smooth, silky voice failed to make the dull annoying wait time between phases any better after the 51st run.

Otherwise, she was good fun when she was released, but there's virtually no reason to use her now over the newer support or nuke frames. Additionally, the eximus changes neutered the effectiveness of sleep as an xp farming subsume.

[–] [email protected] 5 points 10 months ago

As someone who plays on a potato powered toaster, you have no idea how much I wish I could just opt out of hosting.

[–] [email protected] 1 points 11 months ago

I got the bug in 4 out of 5 tries at it, the one time it did clear properly was that the host did the finisher on it each time. Wonder if that's the trigger?

15
submitted 11 months ago* (last edited 11 months ago) by [email protected] to c/[email protected]
 

Anyone else run into issues with Assassination in Circuit (I've only tried steel path)?

Goes through stages and then nothing happens. Ends up killing runs because it gets stuck and you can't progress.

EDIT: After the hotfix, most progstops have been fixed, I think.

[–] [email protected] 2 points 1 year ago

I do the same, but those grineer missions where you have to hop into do objectives while the ship does another outside objective just end up taking so much time because AI pilot is busy spinning in circles out there in the wide expanse of space.

[–] [email protected] 3 points 1 year ago (3 children)

I just wish the Railjack ai pilots weren't so dumb. It's hard to find groups for railjack, and the ai pilots just spin in place or are otherwise completely useless. :(

[–] [email protected] 3 points 1 year ago

I'm enjoying Circuit -- where before I couldn't stand doing long endless missions because of the monotony of the same thing over and over again, circuit throws enough variety to keep it somewhat interesting.

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