Hence the power of the shout "sudo rm -rf*"!
I'm just picturing big chambers like Super Metroid, and the characters moving around testing things to see what happens, then putting it together. (Maybe a zoom out button, or the map screen being relatively detailed.) So it could be very similar to the original, just "more". You'd just need a few sets of puzzles in every chamber, for when they backtrack and revisit areas. Mind you I'm not saying it's easy to "just" design good levels and puzzles, especially in such a large scale, just that it's easy for me to imagine it being fun.
A fun looking project I'm looking to try this weekend. Just thought I'd share.
A friend linked it in a Discord server recently and I've been enamored since. This recent update last week really made it harder. But like Minesweeper, sometimes you just gotta guess. I like to guess a few random spaces for my first energy bar, apart from the initial orb, so I crash out early if I do.
When it was new to me I tried ChatGPT out of curiosity, like with any tech, and I just kept getting really annoyed at the expansive bullshit it gave to the simplest of input. "Give me a list of 3 X" lead to fluff-filled paragraphs for each. The bastard children of a bad encyclopedia and the annoying kid in school.
I realized I was understanding it wrong, and it was supposed to be understood not as a useful tool, but as close to interacting with a human, pointless prose and all. That just made me more annoyed. It still blows my mind people say they use it when writing.
You're right. I'd already deleted my older comment. I think I read your initial one in the wrong tone, was all. All good.
I think you made a typo, and meant to say "races".
I mean, yeah. I agree. I just thought it was worthwhile to point out that Steam is trying to make information about games in Early Access more noticeable for users. Many may be less inclined to buy Early Access games as a result.
It's not their newest version, but if you've ever been curious it's a free way to try their tools.
As someone who appreciates the artsy-fartsy It's always weird to me when studios qre assigned to a property they didn't create, but I get needing multiple developers for the Battlefield brand. Especially if they want to offer competition to the Call of Duty brand, in hopes of taking some of that money.
I've seen claims that this is just the level design team, and that NetEase is consolidating development, but I have not seen that presented as anything other than rumor at this point.
I did see I missed an actual new article that might get some kind of update in the future, if NetEase responds. No idea if/when that'll happen though:
https://www.gamedeveloper.com/business/netease-lays-off-marvel-rivals-seattle-developers
But yeah, the game seems to be a big success? Kinda wild.