How does this one feel, compared to other patrols? Sounds similar to the "Rescue and Search" patrol.
Indy
Hmmm... Good for speed-running like "Wanted"?
I'm getting used to it too. Trying to figure out the best "route" to take when I'm speeding from Cube/Octa and Emitter to next Cube/Octa and Emitter.
From September 19th at 8am PT to September 23rd at 12pm PT on PC, every Tech Upgrade used will apply twice as many Technology Points toward your next Upgrade
Groundhog Day
Groundhog Day
I'm kinda curious about the Badgey ground pet, but I don't want to drop Lobi on it because it might just be a vanity dud.
I have played the new TFO "Royal Flush" a couple times and found it to be reasonably quick for completion. It felt similar to the TFO with the multiple shipyards and genocidal Klingon lady.
I found it best to take on the TFO with a fast ship, preferably with good DPS. My Legendary Defiant made quick work of the various enemies at the waypoints. The final boss is basically just a repeat of the same eight kills you just made.
So, overall, decent TFO and I might see if I can Solo this TFO this weekend. I'll come back here to relay my take on the new Patrols in the next couple days.
- September 17th, 2024 at 8am PT to September 21st, 2024 at 12pm PT on PC
- Keys 15% off
- Also, Key Ring Bundle available
- Lobi Crystal Consortium 20% off all items
- 25% off Services, Uniforms, Personnel, Starter Packs
It looks to be a ship that could be useful for many types of builds. Impressive, considering it's an Event ship.
Typhoon Temporal Battlecruiser (T6) (curated ship stats)
Ship Details
- Hull Modifier: 1.4
- Shield Modifier: 1.1
- Fore Weapons: 5
- Aft Weapons: 3
- Device Slots: 3
- Bridge Officer Stations: - 1x Lt Commander Tactical / Command - 1x Commander Engineering / Temporal - 1x Lt Commander Science - 1x Ensign Universal - 1x Lieutenant Universal
- Consoles: 4 Tactical, 4 Engineering, 3 Science (scales with level)
- Base Turn Rate: 9
- Impulse Modifier: .18
- Inertia: 50
- +10 Weapon Power, +10 Auxiliary Power
- Console - Universal - Protonic Snare Projector
- “Molecular Reconstruction” Ship Mechanic
- Starship Trait: Piggyback Launch Tubes
Console – Universal: Protonic Snare Projector
Create an Energy net that expands as it travels up to 10km in your facing direction To Foes: Proton Damage up to 3x per sec (per overlapping beam) and Brief Hold
Starship Trait – Piggyback Launch Tubes
When firing any Torpedo Weapon, launch a microcharge that deals additional Kinetic Damage
I'll give it a shot and see how it goes.
I wouldn't consider myself a DPS chaser either, since I haven't even parsed my ship builds in at least a year or two. However, I definitely follow the meta and know I have (or at least) had some high DPS when I did parse.
TLDR: Maybe not a DPSer, more like a fast-damage hobbyist.