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[–] [email protected] 24 points 1 year ago (14 children)

I don't know why I keep hearing of security measures to stop someone sleuthing into bootloaders.

Am I the only person using Linux who isn't James Bond?

[–] [email protected] 1 points 1 year ago

I ended up on Amfora. No address book or interaction, but it does virtual hosts really easily.

[–] [email protected] 2 points 1 year ago

That's a really clean solution, and works well with the Side Quest system in the book (there's an explicit system).

Of course it'll mean a boat-load of additional Story Points: 7 quests completed = 7 Story Points, but I think the plot can handle all the side-characters and locations as long as they're small boons, rather than a full Deus Ex Machina.

[–] [email protected] 0 points 1 year ago

I'd usually open an issue, but the issue already existed, and was closed by the Github bot.

[–] [email protected] 1 points 1 year ago

gemini://gem.graypegg.com/hn

There's hacker news translated into text. The cert's out of date, but I've requested a new one in the guest book.

There's also a guardian proxy.

[–] [email protected] 4 points 1 year ago

There's a lemmy.ml/c/voidlinux community as well.

But yea, I once met a Void user at a party, and it seems like any number above '0' is a surprise.

[–] [email protected] 4 points 1 year ago

It's about to have more potential for growth.

[–] [email protected] 7 points 1 year ago (3 children)

Arch, Void, Arch, Gentoo, Arch, Arch,...you're all making me feel like a basic removed.

[–] [email protected] 3 points 1 year ago (1 children)

Anthropology books taught me that humanity is more fantastic than all the fantasy races.

  • The Mbuti sang and danced as they walked, to scare away snakes. They had no words for 'good', and 'bad', so Christian missionaries couldn't translate their teachings.
  • The Azande believed in a predictable universe, and ascribed all misfortune (including death), to magical bad intentions (translated as 'witchcraft', but I'm not sure that's a great translation)
  • The Piraha language needed you to say how you learnt something inside the verb, so rumours are grammatically impossible. Their language had four modes, including 'whistling'.

I'm putting everything in the past tense as my info is about 50 years out of date.

 

cross-posted from: https://lemmy.world/post/117605

Got bored and made a custom /etc/issue file for my Void Linux machines. It displays a colour Void Linux logo along with kernel version, tty number and date on login. The file is here just copy it to /etc/issue or you can preview it using agetty. Feel free to change it to suit.

 

Anyone going to Beerfest in Belgrade?

[–] [email protected] 8 points 1 year ago (6 children)

I just made a lemmy.world account after hearing about the mods on lemmy.ml, but when I posted a picture of winnie the pooh, the comment was deleted, and I was marked as a bot. And it sounds like beehaw's not open for new registrations.

Oh well, guess I'll be a tankie now. :/

[–] [email protected] 8 points 1 year ago

People who want near-perfect distribution of power often talk about the serverless model. It's sounds like it might work for something like e-mail, but I don't see how it's possible for something like Lemmy. This comment it cached on every instance with one person who follows it.

Atm, keeping Lemmy going for a couple of days might require 50 Gigabytes and lots of bandwidth. If you put that on a mobile phone, it'll be a 50 Gig app, which will drain all your data in minutes.

But I think chatboards work well with servers, so it doesn't seem like a problem.

 

It's an old piece, but still relevant.

16
Brutalist Game Design (www.revenant-quill.com)
 

This looks like rather good advice, and I like the comparison to brutalist architecture. It feels like it fits, because so many seem to think brutalist architecture is ugly.

Personally, I like how functional it is; and similarly, functional (if plain) adventures make for good sessions.

 

It's been some months, and kdenlive is still listed as orphaned. Anyone know how packages become un-orphaned?

Also, if anyone else is having the same problems, this fork worked for me (the missing dependency is glaxnimate.

https://github.com/classabbyamp/void-packages.git new/glaxnimate

 

Story Points

Story Points let a PC start without any backstory - instead you get 5 Story Points, and spend them to:

  • know an obscure fact
  • know a language/ culture
  • introduce an ally to help with the current mission
  • et c.

By the time players spend them all, they should have a chonky backstory which was always relevant to the current mission, so no info-dumping required.

  • If all your points were spent introducing cousins and siblings, we have established the character has a big family.
  • If all your points were spent knowing languages, and knowing highly obscure knowledge, we have established the character as a very clever, and well-travelled person.

Good features

  • Speeds up game (no lore dump!).
  • Players are less pissed about their characters dying early on session 2 they haven't invested the work of writing an essay on their origin story.
  • It's probably the most popular part of the game whenever I receive feedback from someone reading (not playing) the game.

Bad features

Nobody spends Story Points

It doesn't replenish, so players hoard the points, refusing to spend them.

So far, I've tried:

  • granting 1 new Story Point over a long Downtime period.
  • granting XP in return for spending Story Points
  • adding a one-page rules summary to the table, including notes on what you can spend Story Points on.
  • demanding all new characters come from the pool of allies created through Story Points, meaning that:
    • it's better to have more allies, so new people have a wider pool of characters to select from, and
    • new PCs are never entirely new - they're known to the party.

...nothing works. Everyone likes it in theory, nobody uses it in practice.

The only idea so far is massively raising XP rewards for spending Story Points.

Is there another rule, or a better way to present this system, which would encourage actual use?

 
 

Well, it's not new - I've just ported it from Gemini, so it's new to the web.

Hugo compiles the website from Markdown documents. It runs on a raspberry pi, which spends most of its day telling robots that admin.php is not available.

1
submitted 2 years ago* (last edited 2 years ago) by [email protected] to c/[email protected]
 

Download the spreadsheet, type in your name, and you'll find a randomly generated spreadsheet.

  • Your name becomes a seed for a hash.
  • The hash creates a random numbers through modulos.
  • The modulos become D6 rolls.

It's taken a few days to make, and the results are interesting - having to put every rule in the game gives a new perspective on the rules.

I'm not a big fan of spreadsheets - TTRPGs feel like a little haven away from the screen. But sometimes in-person play isn't on the cards.

I think a heavily-automated spreadsheet makes a good introduction to a game's rules. You just click on all the yellow-coloured squares, and fill in what you can until you don't have any XP left.

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