Do you mean the original Baldurs Gate or Baldurs Gate 3, the upcoming one?
Chailles
I'm voting for the SwIItch (or Swiitch)
It is surprisingly fun and usable on controller. Like moving alone feels great. You use the left stick to choose a direction, but actually move that direction by pressing A.
I'm not too particularly bothered by that, I'm more bothered by the fantasy part of it. It's not really like story fantasy trope, but a post-apocalyptic sci-fi stuff being fantastical is kind of a given, isn't it?
What does inspiration have to do with anything? And to be honest, humans being inspired has led to far more blatant copyright infringement.
As for learning, they do learn. No different than us, except we learn silly abstractions to make sense of things while AI learns from trial and error. Ask any artist if they've ever looked at someone else's work to figure out how to draw something, even if they're not explicitly looking up a picture, if they've ever seen a depiction of it, they recall and use that. Why is it wrong if an AI does the same?
If you want to lose the solace that fact has provided you, here's another possibly also false but no less comforting bit of trivia:
spoiler
Leeches after feeding would love nothing more than a dark, somewhat moist, somewhat warm, somewhat tight environment. Which a human has and is probably something you don't want a leech to get anywhere near, be glad there's no such thing as a Analwig. Oh and land leeches exist.
To be fair, by the end of Oblivion, you end up faster than a horse in Oblivion (and while you could make your own horse faster, it did also increase the chance of the horse dying because you ran too fast off a hill).
What exactly do you think merits a strong track record then? If a series of games consistently over the course of 20 years being highly regarded, still being played, still growing with active communities, and selling extremely well for nearly every single title you made isn't a "strong track record," then who can claim that right?
It's not even like other game franchises which "just sell a lot of units" like sports games which tend to not do anything with their formula and release the same game but worse yearly.
I'm not quite sure I follow what you're talking about. This isn't about dedicating the whole community to a single game, just a single thread pinned to the top to discuss whatever game is chosen for that week or that day. I was thinking it be used more for discussing already released games rather than the new up and coming ones.
I never said anything about not having megathreads, so I don't know where you're coming from or how my own post is even relevant towards yours.
Does there really need to be some kind of urgency to discuss it? How is it any different than discussing any other item on the above list?
I can see why a whole thread about single already released game may not be that popular, but that's assuming there was a large enough community to discuss that game in the first place. Many of the dedicated game communities here are in its infancy if they even exist.
I think when it comes to combat, having less people massively reduces your ability to fight, much more so than in DOS2, even more so without any compensation for having a smaller party.
All in all, not necessarily a bad thing, it just means you have to tackle problems much more creatively than others.