Bimfred

joined 11 months ago
[–] Bimfred 2 points 4 months ago* (last edited 4 months ago) (5 children)

Fucking lol.

EDIT: Hoo boy, you didn't even look at what you linked, did you? My point was that SpaceX has completed 8 crewed missions. The video is just half an hour of Thunderfoot's inane rambling about launch costs. Not a single word about whether or not SpaceX has completed any crewed missions, ISS or otherwise. That's the point I'm challenging you to disprove here. Go ahead. Show your work. I'm looking forward to it.

[–] Bimfred 2 points 4 months ago (8 children)

They have 8 incident-free crew missions under their belt. Sit your ass down, the adults are talking.

[–] Bimfred 3 points 4 months ago

What's your reasoning behind the claim that a company that's been transporting crew to and from the ISS for 4 years, and currently has a vehicle docked to the station, is incapable of launching a tenth mission? Mind that said mission was supposed to launch next week, but Starliner is being a pad princess in orbit and won't get off the required docking port.

[–] Bimfred 2 points 4 months ago (1 children)

I suppose I'm somewhat fortunate to have been a poor bastard for most of my life. 25fps with moldy potato settings was just fine, as long as the game didn't crash or deep fry the CPU, so I'm not as sensitive to the occasional drop below 60fps and don't feel slighted when I have to turn some settings down. Though I can understand being incensed when you've poured thousands into a bleeding-edge gaming rig that's supposed to handle anything at 4k, maxed out and a stable 120fps and it's the game itself dragging your experience down.

But the stutters weren't the only problem people reported early on. There were cries of the game being unplayable, on account of endless bugs, visual glitches and repeated hard crashes. Worst I got was the normal mapping on Cal's face getting real weird in certain lighting conditions. That's hardly game-breaking.

[–] Bimfred 11 points 4 months ago (8 children)

I mean if you want to invalidate my lived experience, sure. Played on release on a 5600X, RTX3070 and 32GB of RAM, 1080p, almost everything maxed out. Open areas on Koboh saw a drop to mid-40 fps, but other than that, I had one hard crash and no bugs I noticed.

[–] Bimfred 5 points 4 months ago* (last edited 4 months ago) (2 children)

Gamers when the game has bugs: >:(

Gamers when the devs delay a patch because they discovered it breaks a core system: >:(

They're trying to fix bugs, not make existing ones worse. Deal with it, princess.

[–] Bimfred 3 points 6 months ago* (last edited 6 months ago) (1 children)

It's my own design, not yet available anywhere. Got a couple kinks to work out.

[–] Bimfred 1 points 6 months ago

Cause no one wants to look like the idiot. And when no one has read the article, it's a lot harder to dispute the claims of what the article is about. It's a vicious cycle - someone who hasn't read the actual article makes claims about it, others who also haven't read it react and before you know it, you're ten posts deep, arguing about something that may or may not have happened. All it takes is one person to make an under-informed post and another to pick up on it. The difference between thousands and millions of users affects only the probability of it happening.

[–] Bimfred 7 points 6 months ago

They're probably still poring over the data. Telemetry from the temperature sensors, the feeds from the internal cameras, data from the booster and why two of its engines failed and so on. Most likely also data on what and how many TPS tiles S29 lost on the way down, I doubt the video feeds were their only way of checking those All in all, it's gotta be terabytes of data to sort through and analyze

[–] Bimfred 8 points 6 months ago (2 children)

They did leave two tiles off the aft end and put in a thinner tile. Possible that those spots burned through and damaged the sensors, but the sea-level engines were healthy enough to still work.

[–] Bimfred 1 points 6 months ago (2 children)

It's not Reddit behavior. It's just the limited capacity we have for dealing with the flood of information we're exposed to. Between that and the daily stresses of work, family and whatever else a given person has going on, there's no time to filter out what is or isn't important, there's no time for nuance or thought, there's only time enough for a knee-jerk reaction before the next aggravating thing comes along.

[–] Bimfred 3 points 6 months ago

When has anything space ever been on schedule? SpaceX may be behind, but considering what they're trying to do with Starship, it's hardly unexpected.

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