Hmm... so Forge is more focused on having a centralized location (the API) to interact with the game, whereas Fabric gives the mod maker more control over the game without needing to depend on an API having the functionality required?
AzzyDev
joined 1 year ago
Btw, I’m referring more so to the process of making mods rather than using them.
As hiajen said, most IDE’s simply aren’t as useful for lower-level languages like C++. And while communist suggested vim, I would say that something along the lines of helix-editor would be a bit more user-friendly, and just as extensible :)
What about Magma?