ArchmageAzor

joined 1 year ago
[–] ArchmageAzor 1 points 1 year ago (1 children)

Vocaloids are far from perfect singers. It's like saying that because abstract art was invented all forms of art in the future would be abstract.

Also, looking at some of the current use of AI voices, there's no doubt it can be used for mainstream VA work https://youtu.be/FigIAAYHoW8?si=16pIkeSmhOwnuGde

166
A rock golem (lemmy.world)
 
 
[–] ArchmageAzor 5 points 1 year ago

Where's the Piglet Pincher?

 
[–] ArchmageAzor 23 points 1 year ago (1 children)
[–] ArchmageAzor 4 points 1 year ago (1 children)

I don't know if it's as much a case of underdelivering as it is overpromising

[–] ArchmageAzor 5 points 1 year ago (4 children)

How did you access Dall-E 3 already? I thought that one was still in beta?

 
[–] ArchmageAzor 56 points 1 year ago (14 children)

It's a shame that so many people will still use it.

[–] ArchmageAzor 21 points 1 year ago

Maybe because the only "innovations" that can be made to the smartphone is new cameras and new form factors, and only one of those is being focused on

[–] ArchmageAzor 27 points 1 year ago (5 children)

In the magical realm of Dungeons & Dragons, spells come in all shapes and forms. From fireballs to invisibility, wizards and sorcerers alike wield an arsenal of mystical powers. However, amidst the arcane spells and incantations, there exists an unusual but surprisingly potent spell: Mike's Hard Lemonade. While it may seem like an unlikely addition to the world of D&D, we shall explore why Mike's Hard Lemonade is, in fact, a genuine and intriguing spell in this fantastical universe.

The Origin of Mike's Hard Lemonade

To understand why Mike's Hard Lemonade qualifies as a D&D spell, we must first delve into its origins. Mike's Hard Lemonade hails from a realm known as "Marketing Magic." In the realm of marketing, the power of persuasion reigns supreme, and Mike's Hard Lemonade embodies this power perfectly. It has the remarkable ability to capture the attention and affection of those who encounter it, convincing them of its enticing taste and refreshment.

The Spell Components

Every D&D spell requires certain components to be cast successfully. In the case of Mike's Hard Lemonade, these components include a lemon wedge, a glass or tankard, and the famous bottle or can adorned with the logo of the spell's creator, Mike. These items serve as the spell's material components, combining in a ritualistic manner to channel its magic.

Casting the Spell

Casting Mike's Hard Lemonade is a unique and delightful process. The caster, typically a bard or sorcerer, starts by presenting the lemon wedge, a symbol of zest and tang, which represents the spell's refreshing qualities. Next, the glass or tankard is filled with the liquid, and the bottle or can is opened with a satisfying pop, releasing the spell's enchanting aroma.

The Effects of Mike's Hard Lemonade

Once the spell is cast, those who partake in its magic experience a range of effects that make it a truly remarkable D&D spell:

  1. Refreshment: The drink provides an immediate sensation of refreshment, revitalizing the drinker. In D&D terms, this equates to temporary hit points, making it a valuable tool in combat situations.

  2. Charisma Boost: Much like a bard's inspiring presence, Mike's Hard Lemonade enhances the charisma of the drinker. This can be particularly useful in social interactions and negotiations.

  3. Confidence Surge: The spell imbues the drinker with a boost of confidence, allowing them to perform tasks and abilities with greater finesse and success, similar to the effects of the "Bardic Inspiration" spell.

  4. Temporary Euphoria: As the spell takes effect, a feeling of temporary euphoria washes over the drinker, granting them advantage on certain saving throws against fear and enchantment spells.

  5. Enchantment Aura: The spell also creates a subtle enchantment aura around the drinker, making them more likable and persuasive to others.

The Limitations and Consequences

Like all spells in D&D, Mike's Hard Lemonade has its limitations and consequences. Overindulgence can lead to the "Inebriation" condition, which impairs judgment and coordination. Additionally, like a limited spell slot, there is a finite quantity of Mike's Hard Lemonade available, making it a precious resource in the D&D world.

In conclusion, Mike's Hard Lemonade is undeniably a spell in the world of Dungeons & Dragons, a spell of refreshment, charisma, and confidence. While it may not be found in the standard spellbooks of wizards and sorcerers, its unique enchantment properties make it a valuable addition to any adventurer's toolkit. As with all magic, one must wield it responsibly, for the consequences of overindulgence can be as real in the realms of D&D as in our own. So, adventurers, raise your tankards and toast to the magical Mike's Hard Lemonade spell, a testament to the diversity and creativity that makes D&D such an enchanting universe.

[–] ArchmageAzor 5 points 1 year ago

You gotta be your gobbiest

[–] ArchmageAzor 12 points 1 year ago (3 children)
[–] ArchmageAzor 7 points 1 year ago (2 children)

Since Eve is a game for people who find Excel spreadsheets and numbers fun, what kind of FPS is this gonna be?

[–] ArchmageAzor 4 points 1 year ago
 

It's still active

33
Hmmm (lemmy.world)
submitted 1 year ago by ArchmageAzor to c/chatgpt
 

I think I understand how titles are generated now

 

During that trek, which we usually never have to take since we can land right next to targets, I actually got in some exploring and scanning, and gathered some resources I need. Something that basically never gets done because it requires going out of your way to land on planets in random locations. 2.5km may be more than most might want to walk, but I feel like a shorter hike to your mission target is just what the game needs to make use of its planetary surfaces.

 

Custom-built only, no re-fits

 

When you got the option, did you chose to go to New Game+ right away or stay behind and finish the rest of the game first?

 

Console editions of both Skyrim and Fallout 4 has mod support through Bethesda.net. To me it doesn't make any sense that Starfield would not get any, though I figured it would be added after the official release date not early access. I imagine the systems could still be in the process of being set up, but has there been any word on it?

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