There is a mod for adding skylights so you can farm indoors (not under a mountain) without a glow light that I find super useful. You smelt or machine steel to make glass panes that let light through. May help the mushroom farm and hay issues
AirDevil
The outward facing part from how it grows, not where the stem is. Used to think that was the bottom, but it's the top. Just pinch it and it opens easier every time.
Oh, I may be confusing seasons 7 and 8 then. I'll definitely keep watching :)
I tried this and have been left in the dark about some things that just kind of popped up without warning
spoiler
There was no mention of the Daedalus before Daniel mentioned catching a ride. I still have no context (middle of season 8)
The SGC knows a lot more about ZPMs. There's an episode in Season 8 where mirror-universe SG-1 tries to steal it from Atlantis, but apparently if Atlantis falls, the Wraith will come to our galaxy (no context given)
It is referenced that there are communication lines established
I'm planning to watch Atlantis eventually
Oh! I can't believe I forgot Strange New Worlds. It's a very good show and scratches the episodic exploration itch of older Treks
The Next Generation (TNG) is a great start.
My journey was TNG, Deep Space 9 (DS9), Voyager, The Original Series (TOS), the animated series, Enterprise, Discovery. Movies as you see fit
Each series is very different and has character of their own. TNG is largely unconnected episodes with a 2-parter bridging the seasons. DSN starts pretty unconnected, but gets into a overarching plot at the end. Voyager follows a main theme, but has some unconnected episodes. TOS is episodic and doesn't have much follow up between episodes. Discovery is the latest and the most singular plot of the Star Treks (ie don't skip episodes in it).
Note also that the term for a show to "grow a beard" came from TNG. The first season was kind of slow with some very meh episodes. Riker physically grew a beard in the second season and the show got a lot better (unrelated coincidence, but a funny connection).
One other thing is that even though I recommend TNG, remember it came out in the late 80's. Some parts of it are slower and feel dragged out. The television show runtimes were longer back then.
Notable mentions are Galaxy Quest and Lower Decks. Both are funny on their own, but will 100% be rib-crushing hilarious only after you've watched a lot of Trek.
It's a deterrent because it's an escalation from theft to manslaughter. And people are afraid of it explicitly because it's only a tool used to kill
To preface, I understand it's part of the US Constitution so I know it'll never go away completely.
I'm not a fan of citizens being able to own a tool whose sole purpose is to kill. It's marketed as defense, but the underlying reason is because a gun is a tool with the power to kill. Guns have become so small and portable that an individual can conceal one and can end people's lives at will. I'm not comfortable with that power going unchecked.
I also believe 2A's original intent is not feasible today. A small group of people with muskets cannot overthrow an oppressive state or local government.
I understand the sub this is in, but just wanted to offer my sincere 2ยข
Yes! I'm looking forward to seeing how much that translates to in game
I'm so happy about that transport pod manifest change!!! No many times I've forgotten something simple like chemfuel and have to start over
I'm super excited for bookcases. I have the Vanilla Expanded - Writing mod and really like that. Seeing how it is part of base will be interesting.
I had forgotten that Wall lights weren't part of the base.
Hope Hidden Conduits will help them not get damaged or broken so easily.
Also curious how the new medical tab will compare to the Medical Tab mod.
Lol I didn't realize fires didn't produce light
Do you know why we can't see any elephants hiding in trees?
Because they're really good at it
... I'll see myself out