this post was submitted on 27 Jun 2023
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No Man's Sky

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Welcome to No Man's Sky! This is a general community to discuss and share content about the retro-scifi space exploration game No Man's Sky.

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[–] tallwookie 3 points 1 year ago* (last edited 1 year ago) (1 children)

how does that work exactly? aka what prevents anyone from just constructing wherever?

been a few years since I touched NMS

[–] NMSGalacticHub 6 points 1 year ago* (last edited 1 year ago) (1 children)

If you ignore construction guidelines for a colony, we'll ask you to remove the base. If you refuse to remove the base, you'll be removed from the community. If the base is malicious (ie blocking doors, built on top of someone else's base without their approval, etc) we will report the base to Hello Games, and they have a very good response rate of removing those bases.

If that seems a little controlling, you have to understand that this city is being constructed using very specific techniques to minimize rendering issues / lag and provide the best experience for residents. If people start constructing standard bases, not being aware of the techniques we use, it will have a negative impact on everyone who visits the city because it won't load as well.

Plus there's enough room for 170+ people to claim their own apartments, which they can build inside of, and "free building" systems all around this one. So there's no shortage of available space for people to construct whatever they want... I mean... it's a very big game. Just not in this system.

But tbh it's very rarely an issue. We have quite a few colonies where we ask people not to upload new bases. And when it is an issue, it's usually not people trying to do anything disruptive, just people who don't know any better.

[–] hyperreal 2 points 1 year ago (1 children)

So in a nutshell it's multiple players creating multiple bases?

[–] NMSGalacticHub 3 points 1 year ago* (last edited 1 year ago)

Multiple initial players creating multiple bases, with the majority of players moving in after construction, and decorating individual rooms / apartments within the pre-existing bases as their 'space' in the city.

I didn't come up with that format, Governor Zaowly of Totokenn City was the first to use that model. I just combined it with special building techniques to make a huge city.

[–] [email protected] 3 points 1 year ago (1 children)

That's cool. I'm a bit clueless here. Isn't there an object limit or something with bases?

[–] NMSGalacticHub 6 points 1 year ago* (last edited 1 year ago)

Yep! Every single one of these districts would be under 3,000 parts, so they all fit under the limit. We're using a special glitch to make certain objects way, way larger than is normally possible. This allows us a lot of savings when it comes to building exteriors. The main structure of our buildings are 2 - 4 pieces, where standard build methods might require 200+ pieces or even more to achieve a comparable size.

[–] Famborghini 2 points 1 year ago (1 children)

Very cool. I look forward to visiting eventually.

[–] NMSGalacticHub 3 points 1 year ago

We're aiming for September 1st as a deadline for opening!