On nightshift if its quiet I use my headset to watch movies, browse reddit and now lemmy and listen to Spotify. A halo strap is a must for wearing the headset for longer periods of time. I'm looking forward to the quest 3, hopefully it'll look even better.
Meta Quest VR
General interest discussion about Meta's (formerly Oculus') Quest VR platform
How long can you use it? I find eye strain is a limiting factor for working on it. I can't imagine Apple fixed that though.
I guess I’ve really only done it for an hour? I just get tired of using the virtual keyboard.
Yeah, the virtual keyboard isn't the best either. I found myself just using my real keyboard which negates some of the reason I wanted to use it in the first place. Hopefully that's just a software issue though. I think they need to get away from traditional keyboards though. Not sure what would be better if the top of my head, but it needs to be compatible for shortcuts but avoid the trappings of "here is the same thing but virtual".
Honestly I feel like the best feature would be to let me use all my fingers for typing. At least then I wouldn’t be pecking the air with my index fingers.
Maybe with the quest 3
I think there’s a difference between "being able to" and "having fun using it". Quest is great for gaming, but everything else is an afterthought at best. I can imagine the screen and passthrough in combination with a thought out user interface and especially interactions makes a big difference.
I tried using it in workrooms as a virtual screen, but it’s just streaming the content and the lag is just terrible. Combined with the low resolution it might as well not work at all.
I don't think I'd be able to do it w/o a keyboard. I'm too used to working in an environment where I can type at 60 wpm. Speech-to-text is an option, but it has its own difficulties.
An alternate path for this is sign language. Tacoma, a sci-fi game, had an interesting idea where in the future, folks use finger-spelling (sign language alphabet, but not all of the signs) to interact with computers. I think there's already been some research into using finger-spelling in VR that looks promising, but the entire ASL lexicon may be too complex for something like the quest. A lot of ASL relies on position of hand in relation to head, chest, etc. Additionally, although I think you'd be able to get buy-in to memorize the 26 sign language letters, ASL is an entire language and it would be difficult to get everyone on-board with it. Finger-spelling may not be quick enough to get to 60wpm, but it is better than using the virtual keyboard.
I've tried but I still find a monitor to be far superior. The two biggest issues for me is the low resolution for reading small text and the lack of comfort (VR headsets are still to heavy imo).