Hmm. I think it's a little unfocused, in the sense that there are a number of cards that don't really seem to fit the theme, and I'm not even entirely sure what the theme is.
Could you say a little more on what your goal is? I was thinking it was a very budget deck which would explain some of the choices, but then you're running a bunch of fetchlands, which is decidedly not a budget/precon thing to do.
Slogurk is an interesting Commander because it tells you that you want to do something (put lands into your graveyard) but doesn't really give you a way to win the game by doing that, so you have to figure that out yourself.
The standard way would be as a way to get more lands in a place where you can play them, so you want to run all the cards that let you play lands outta your graveyard, of which you only have a couple currently. If Ancient Greenwarden and Crucible of Worlds are over budget, there's still Conduit of Worlds, Perennial Behemoth, Splendid Reclamation. Then you run a bunch of Landfall creatures, which again you want more of.
The other way would be to lean into +1/+1 counters and try to win through Commander damage with some kinda Voltron strategy, but the deck doesn't really support that at the moment.
It's a good start, and you definitely have some good cards in there! I'm just not quite sure where you're aiming to go with it at the moment.