I think you are looking for Lancer RPG.
RPG
Discussion of table top roleplaying games.
I second this!
I know there’s an already written RPG for the game but tbh I don’t really like it. There's two
- a time of war
- mechwarrior destiny
both are quite different from each other, which one do you not like?
For specifically FitD, have you looked at scum & villainy? It's star wars but you might find a treasure trove of stuff to use there.
I don't recall which one, I think atow? It's been a while. In general though, I have a feeling anything officially battletech is going to lean way too far into crunch, but I'd be happy to be wrong.
I haven't looked at S&V, but BT has a much more hard sci-fi feel than SW... I'm assumed it wouldn't be a great fit. How much does scum and villainy lean on the "space fantasy" angle?
I can warmly recommend Mechwarrior Destiny. Very narrative, rules-light and cinematic. Features from FitD can be implemented without troubles (I've seen Actual plays doing it.)
I myself never played S&V, but I suspect it's pretty star-wars-y. Coriolis is surprisingly hard-scifi.
But really take a look at destiny.
Thanks, amusingly someone just posted an unrelated thread about it on the BT community so I got the one-two hit. I'll see what I can find tonight
Let me know what you think.
I used FATE for my 'out of the mechs' kind of thing. Worked well. I'm not a great fan of FATE, but wanted something light weight for the mechs. Once in the mechs other than translating pilot/gunnery fate skills into battletech equilavent. Worked really well.
I'm partial to ORE Mecha, which is free. You'll need a lot of d10s.
Thanks, regardless of whether this works for BT it looks like a fun game to check out.
You could probably use the premier FitD mech action game Beam Saber as a good base for out-of-mech rules.