Wow, I certainly did not see that coming but I'm glad they did it! Hopefully this makes them open to the idea of returning Paper Mario to the rpg formula.
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They finally did it. I complain about the company more than most, and it's tempting to nitpick on some things about this remake, but ultimately it just makes me happy to see it.
Check out the "Chain" counter. Some proper camera movement during cutscenes. The % indicator that increases when dealing and taking damage. The ! indicator for timed hits - one of the timed hits did damage to both enemies. "Can't Block" indicator on some attacks like Flame Wall so you dont have to guess. And i wonder whats up with the scene at 1:22 with Mallow and Geno surfing around on rainbow road or whatever... Lots of interesting things here. No mention of SquareEnix. Looking forward to more info.
e: It does say copyright Nintendo/Square Enix on the release date screen. How'd they pull this off?
I love this game and i'm so happy to see a remake!
What
the
fuck
This is monumental.
Can we still aquire that hidden weapon egg or whatever it was that did like 9999 damage from the tower
More importantly, is it still the only way to reliably best Culex?
Excited for this one! Has a blast with the original.
Oh my god, the nostalgia
I'm so excited for this. Stoked they kept the same isometric feel and turn based combat. How lovely!!!
I've never played it but now I can finally find out why Geno is such a popular character
Yo, awesome! You now get to play as Psaro (villain from Dragon Quest 4, and they showed you having to fight Solo, the hero of DQ4)