this post was submitted on 14 Aug 2023
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Twilight Imperium

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Community on lemmy.world for TI related content.

What is it?

Twilight Imperium is a strategy board game produced by Fantasy Flight Games in the genre of science fiction and space opera. It was designed by Christian T. Petersen and was first released in 1997. The game is in its fourth edition (2017), which has large changes over previous editions. It is known for the length of its gameplay (often greater than six hours), and its in-depth strategy (including military, political, technological and trade).

This is a community dedicated to all things related to Twilight Imperium. There are various different boardgames, novels, an RPG and soon graphic novels too.

Resources:

Living Rules Reference

Battle Calculator

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Playing Argent Flight this weekend, never played them before, so I'm looking for tips and hints. I've done some reading already.

It's going to be a 6 player game, looking like Hacan, Sol, Mentak, Vuil'Raith and undecided so far.

We draft the map when we play, so there isn't advance planning.Seating also undecided, it's all decided randomly on game day.

I've noticed the 0 capacity cost mechs and the 1 capacity Destroyers.

Pretty sure I want sarween tools and plasma scoring as my starting techs for PDS II and Strike Wing Alpha II.

And my second red tech to be self-assembly routines for that sweet mech goodness.

Hoping for a red skip in my slice for an early assault cannon. If there's 2 red tech skips in my slice again, I may take psychoarcheology instead of self assembly routines. (see my Titans Of Ul post game for details)

Round 1 technology or trade seems like the best 2 options hands down. So unless I get lucky on speaker token, I'll likely have to take trade.

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