I used version 1 on poorly optimsed games and it worked so well that i couldn't notice any disadvantage. Unfortunately it wont work on legion go yet because of their monitor being vertical, but otherwise its perfect for other handhelds.
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Any titles you feel it works particularly well in? Been meaning to use it with 60FPS limited games like tekken 7,8 elden ring and whatever. Worked surprisingly well for me in Valheim in the past.
Sorry for the late reply! I use it for late game stuff like planet crafter and valheim too, when youve just cluttered the screen with objects and the developers didnt account for it haha.
I hope someone compares this with the latest DLSS frame gen, would be interesting to see
I am sure the reviews for latest FMR vs DLSS frame gen will be out soon.
in the strict comparison between DLSS and FSR frame gen, (without their upscaling component), Channels that bench it like Ancient Gameplays prefers FSR FG. given that this is itterative over 1.0, it would be reletively safe to say that his opinion wouldnt change.
everyone agrees that the DLSS upscaling portion is better than FSR/XeSS which is what keeps DLSS and its features relevant.
no doubt hed benchmark it down the line
Cool.... I'm still not using it