this post was submitted on 27 Mar 2024
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Spoilers

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[–] [email protected] 6 points 10 months ago (3 children)

Presumably this all resolves in order? If opponent has indestructable creature, and you want to protect your own creature, this gives you the ability to play all three modes and achieve that?

[–] [email protected] 3 points 10 months ago

Yes, cards resolve in top to bottom order.

[–] [email protected] 3 points 10 months ago (1 children)

Indestructible isn't an ability, is it?

[–] [email protected] 6 points 10 months ago (1 children)

It's a keyword ability. That's why the creature "gains" it.

[–] [email protected] 1 points 10 months ago* (last edited 10 months ago)

But what does an opponent having an indestructible creature have to do with it?

Edit: Oh, huh, I see what you're saying. TIL!

[–] [email protected] 1 points 10 months ago
[–] [email protected] 3 points 10 months ago (1 children)

I thought this would be too expensive to play at 6 for a destroy wipe, but then I saw it was instant and think that EDH players can probably make use of it.

[–] Donkter 3 points 10 months ago (1 children)

Idk, this might be busted. Like maybe good in modern in a side board. Modal cards are very useful, removing abilities can really brick combo turns, making your creature indestructible can protect your combo and it always comes with a board wipe for "go wide" decks. The board wipe is too expensive to be good but instant speed board wipes always have potential.

[–] [email protected] 2 points 10 months ago

You may be right. I am probably underestimating how good 1W all creatures loose abilities is in Modern and Pioneer.

[–] notannpc 2 points 10 months ago